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  #61  
Old March 22nd, 2008, 11:41 AM
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Default Re: Gath, dev diary or something

Great work Kristoffer, keep it up! I will call of the assassins (for now).
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  #62  
Old March 22nd, 2008, 01:08 PM
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Default Re: Gath, dev diary or something

Gath niceified. Yeddeoni take a step back for the Abba.
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  #63  
Old March 23rd, 2008, 05:02 AM

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Default Re: Gath, dev diary or something

a little off topic, but did you get your inspiration for Hidden in Snow from The Malazan Book of the Fallen series? They are almost perfect fits for one of the major factions.

VVVV- Indeed it would!
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  #64  
Old March 23rd, 2008, 07:52 AM
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Default Re: Gath, dev diary or something

I did

There was some talk about a Malazan mod in a thread somewhere, including how to use the unfrozen, how to make the empire and about ascendants as pretenders. It was quite a while ago, so I believe the project died. But it would be quite fun to play.
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  #65  
Old March 23rd, 2008, 03:27 PM
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Default Re: Gath, dev diary or something

Been trying out LA Gath a bit. Added a horn blower.

Currently unsure if the Gittites (smaller giants) should be home only. That would make them rare, since most would probably recruit the sacred Gibborim instead.
Since the giants are supposed to live only in Gath it annoys me a bit. If you don't go for a bless strategy it is possible that you recruit Gittites instead of Gibborim, but I find it a bit unlikely. If the Gittites are made everywhere they might dominate the human tribes and you won't se any of these instead.

Anyway, here is a screen.




Each human tribe has slightly different attributes and abilities.
Attached Images
File Type: jpg 590768-gath.jpg (83.8 KB, 84 views)
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  #66  
Old March 23rd, 2008, 03:54 PM

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Default Re: Gath, dev diary or something

Quote:
Kristoffer O said:
Been trying out LA Gath a bit. Added a horn blower.

Currently unsure if the Gittites (smaller giants) should be home only. That would make them rare, since most would probably recruit the sacred Gibborim instead.
Since the giants are supposed to live only in Gath it annoys me a bit. If you don't go for a bless strategy it is possible that you recruit Gittites instead of Gibborim, but I find it a bit unlikely. If the Gittites are made everywhere they might dominate the human tribes and you won't se any of these instead.

Anyway, here is a screen.


Removed quoted image because it screws up page formatting ~Edi

Each human tribe has slightly different attributes and abilities.
I'm not sure if you are talking about troops or mages, but I'm quite sure the archers are going to get used regardless of what giants are available. They might replace the HI though (I doubt the LI would get a lot of use regardless). As for the human mages, even just very slightly different magic should give them a niche.
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  #67  
Old March 23rd, 2008, 04:51 PM
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Default Re: Gath, dev diary or something

The troops, but I think the problem is less than I first thought. I think things are turning out as I like.
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  #68  
Old March 23rd, 2008, 04:57 PM
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Default Re: Gath, dev diary or something

I had a silly idea. If forts can act like sites, then the fort types for Gath in could allow Gittite recruitables in some terrain types and not others. Something like a 'Gittite Fortress' in mountain terrain that gives recruitable Gittites but costs more than a plains fort.
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  #69  
Old March 24th, 2008, 12:49 AM

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Default Re: Gath, dev diary or something

Why not a shofar blower (or something similar) with a siege bonus?
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  #70  
Old March 24th, 2008, 07:23 AM
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Default Re: Gath, dev diary or something

They have a siege bonus in the early era, when they are giants and more magical. Since the rams-horn is small, I went for an anachronistic and culturally misplaced, but nice looking, brass horn instead.
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