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  #61  
Old April 28th, 2007, 12:46 AM
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Default Re: Boiling the Ocean (Organizing)

This is gonna be interesting, the only way to get to and from that top right island is a flier or sailor with 4 map move or actually crossing through the water, which will be hard for the land nations with three nations down there.
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  #62  
Old April 28th, 2007, 01:19 AM

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Default Re: Boiling the Ocean (Organizing)

I don't believe flyers can cross sea zones - can they?
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  #63  
Old April 28th, 2007, 03:03 AM
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Default Re: Boiling the Ocean (Organizing)

They can't. And even sailing units can't cross multiple water provinces, it'd have to be one big province for them to cross it. So if some poor bastard started from the corner, he'll be fighting the water nations for the most part, but on the other hand he'll be very safe from attacks by proper ground forces...

Unless more than 1 guy started from the corner. Now THAT'd be bad for them, considering that it'd give us more provinces (good for us) while they're fighting over a rather nominal number of provinces (bad for them).
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  #64  
Old April 28th, 2007, 02:02 PM

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Default Re: Boiling the Ocean (Organizing)

Turn 2 has been sent out. Deadline in 24hours, 1PM EST. Any problems please email me!


Thanks.
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  #65  
Old April 28th, 2007, 03:30 PM
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Default Re: Boiling the Ocean (Organizing)

Uh. I was looking at the Hall of Fame. It's turn 2, and according to it Arcoscephale somehow has 8 commanders, most of which don't even fit Arco's naming scheme. Um, what the fuxor?
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  #66  
Old April 28th, 2007, 04:07 PM
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Default Re: Boiling the Ocean (Organizing)

Maybe they're mercenaries?

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  #67  
Old April 28th, 2007, 04:35 PM
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Default Re: Boiling the Ocean (Organizing)

Can't be, if you look at the mercenaries page. Only Ermor has a mercenary group currently.

But does the Hall of Fame show Arco having 8 commanders to everyone else? Or is what I think (the game's bugging for me a bit) happening?
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  #68  
Old April 28th, 2007, 04:53 PM

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Default Re: Boiling the Ocean (Organizing)

Nope, I see it too. Arco's got a mighty tall army size in the score graphs too.
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  #69  
Old April 28th, 2007, 05:20 PM
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Default Re: Boiling the Ocean (Organizing)

Now that you mentioned it, yeah. It was twice as high on turn 1 as the next best guy. Ermor got close thanks to the mercenary group of 20 + 1 commander... Hmm. Actually, it's possible he got the flagellant (or the militia) event on first turn which would've effectively doubled the amount of people he had, so that is explainable. If it was excessively over being double the second guy, it'd be suspicious.

The only unexplainable thing in my view is the 8 commanders in Hall of Fame. I'm really hoping it's a bug (which it probably is), and different people's commanders are being shown there as Arcoscephale's. Although Tien Chi's god shows as Tien Chi's hero, and none of the names that show up on the Hall of Fame were in the list of new prophets...

Seriously, this is weird.

EDIT: I was just told on IRC that the game does bug sometimes on this point and gives Arco credit for commanders he really doesn't have, so it apparently was what I really hoped it was. A bug. That's good. Although, after thinking about it, the thing with his army size can't be about an event. Events don't happen on turn 1. Could it be a bug related to the Hall of Fame bug? Since otherwise he started with like 20-30 troops more that shouldn't have been there, and that doesn't sound very feasible.

Yet Another Edit: I think the Army Size graph is screwed up. Caelum gets 15 + 15 and is halfway to Arco's troop amount, but somehow Mictlan who starts with 15 + 20 is actually even below Caelum. I think it shouldn't be trusted for now, just like we shouldn't trust the Hall of Fame for now, from the looks of it.

Unless somehow Caelum and Arco are x1111111771ng out of the roof, which I'm sort of doubting. ;p
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  #70  
Old April 28th, 2007, 07:49 PM
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Default Re: Boiling the Ocean (Organizing)

Um, I'm arco! and I can't do my next turn for some reason, I put it in the directory, still thinks it's turn one.
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