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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #61  
Old June 29th, 2007, 07:05 PM

TamLin TamLin is offline
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Default Hmmmmm....

whenever i play this mod it seems kinda...broke. no units ever spawn regardless of dominion strength and there are no national summons. ive started three games and played two of them into year 2 without having a single unit spawn anywhere. any thoughts?

PS same thing happened with the insectoids mod except then there where national summons.

PPS. im running it on a mac, does that make a difference?
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  #62  
Old June 29th, 2007, 10:06 PM

Lazy_Perfectionist Lazy_Perfectionist is offline
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Default Re: Hmmmmm....

No real knowledge of what's going on, but here's a wild guess.

Mac OSX is based, in part, off of Unix. Unix is case sensitive. Maybe the mod isn't?
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  #63  
Old June 29th, 2007, 10:10 PM

Sombre Sombre is offline
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Default Re: Hmmmmm....

Are you using 3.08? Earlier versions don't support all the mod commands 3.08 does.
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  #64  
Old June 29th, 2007, 11:57 PM
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Default Re: Hmmmmm....

I will look into the issue sometime in the future. Right now I don't even have time to play the very few MP games I am participating in, much less work on mods. If it is a issue with case sensitivity I will surely have it fixed with the update. All my mods I have released to the community I created before someone mentioned that Unix had problems with case sensitivity, although I thought I had made it a point to use uniform cases.
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  #65  
Old September 5th, 2007, 10:12 PM

Alderanas Alderanas is offline
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Default Re: Hmmmmm....

you have to get the most current update for dominions or the spawns will not work. It was doin the same thing for me but then i downloaded the update and they both now work fine. They are hard to play with but fun.
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