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September 17th, 2006, 04:19 PM
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National Security Advisor
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Join Date: Nov 2000
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Re: SE V demo Interface
Gandalf: to get a hotkey list (and change them!) open the main menu and press controls.
The graphics have a significant effect on gameplay actually; the system is twice the size of the SE4 system, for example. Could have been done in 2d, yes, but it works better like this.
Mouse movement: right click a lot, on headings especially. A lot of the dialogs can be done that way with much less mouse movement.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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September 17th, 2006, 04:37 PM
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Corporal
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Join Date: Dec 2005
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Re: SE V demo Interface
"Right click on any of the tabs at the top and a drop-down menu will appear with all the options from BOTH the filter tab and the Layout tab. One more click than SE4, much less mouse movement and a hell of a lot more options. "
That tip is solid gold. Cheers!
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September 17th, 2006, 04:40 PM
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First Lieutenant
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Join Date: Jan 2005
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Re: SE V demo Interface
Personally, I prefer SEIV's 2D system view by far. This one is awkward at best, and even if you zoom out or do the top-down view thingy it basically just gets even worse, as it wasn't designed for it.
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September 17th, 2006, 04:41 PM
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National Security Advisor
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Re: SE V demo Interface
Right click is like a tiny little God in this game.
Another thing: custom layouts are good for reducing the switching back and forth. I have my planets screen set to show me all the SE4 planet info screen plus Time to Arrival, for example.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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September 18th, 2006, 01:22 AM
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Captain
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Join Date: Sep 2005
Location: Woodland,CA
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Re: SE V demo Interface
Quote:
Gandalf Parker said:
Im just generally unhappy. Im forcing myself to continue playing the SEV demo to try and give it a fair chance but I feel pulled back to my SEIV game. So far Im really wanting an SE 4.5 with 4's graphics and some of 5's features.
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Man Oh Man, did you take the words right out of my mouth on this one !!!
The graphics in SEIV worked just fine for me, and while some of the features added to SEV would be nice to have in SEIV they're certainly not enough to make an instant "OOOH AAAH" convert out of me. I'm not at all pleased with this incarnation of SE at all.
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September 18th, 2006, 03:19 AM
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Lieutenant Colonel
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Join Date: Dec 2000
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Re: SE V demo Interface
Granted, but I fear that things like this, which are hard to figure out will not be found by newbies in time to avoid a highly public trashing in the media.
An tutorial that was even marginally improved from SE4 could go a LONG way to making this game accessible by john q public.
Quote:
Phoenix-D said:
Right click is like a tiny little God in this game.
Another thing: custom layouts are good for reducing the switching back and forth. I have my planets screen set to show me all the SE4 planet info screen plus Time to Arrival, for example.
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September 18th, 2006, 03:42 AM
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Sergeant
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Join Date: Mar 2006
Location: NS, Canada
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Re: SE V demo Interface
Right now the feature I want the most is an option for a 'classic' interface (ie an SE4 interface). I might even be able to overlook the lack of real race customization with a 'classic' interface/UI.
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September 18th, 2006, 03:49 AM
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Lieutenant Colonel
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Join Date: Mar 2001
Location: Emeryville, CA
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Re: SE V demo Interface
Ok, I've been playing the demo for a total of maybe 6 hours now...
And I just now noticed that the "real world" time is displayed in the main game window. Spouses and Significant Others of the world, Rejoice!
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GEEK CODE V.3.12: GCS/E d-- s: a-- C++ US+ P+ L++ E--- W+++ N+ !o? K- w-- !O M++ V? PS+ PE Y+ PGP t- 5++ X R !tv-- b+++ DI++ D+ G+ e+++ h !r*-- y?
SE4 CODE: A-- Se+++* GdY $?/++ Fr! C++* Css Sf Ai Au- M+ MpN S Ss- RV Pw- Fq-- Nd Rp+ G- Mm++ Bb@ Tcp- L+
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September 18th, 2006, 05:06 AM
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Shrapnel Fanatic
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Re: SE V demo Interface
Black_Knyght:
Have you looked under the hood at the data files yet? Sadly, most of the new features get buried under the deluge of the not-so-stellar interface.
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September 18th, 2006, 07:44 AM
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Colonel
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Join Date: Apr 2002
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Re: SE V demo Interface
Quote:
Suicide Junkie said:
Everybody I know says the UI is bad, we just need to convince Aaron to fix it.
I hope most people can see that there is a good game underneath that UI and those stock datafiles.
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Add my vote if you petition Aaron
SE5 is real prettier than SE4 but the system map poor UI make us regret it ...
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