|
|
|
|
|
July 4th, 2006, 08:46 AM
|
|
Lieutenant General
|
|
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Why am I not able to win the Orania Map ?
Of course, with nations with solid PD ( Jotuns especially, but also Ulm & Abysia, etc ) there are some interesting ways to use high PD values. For example, when I've been positive someone was about to attack a particular province I had a good army in, I've cranked the PD up to a very high value (35-50) just as I'm expecting them to attack.
The PD then soaks up the bulk of the casualties for me (troops are all moved to the rear) while mages are buffing the troops with all the good things like body ethereal, legions of steel, mass regen, luck, etc. The enemy troops and mages get tired going after the PD, and then have to deal with the real forces. In theory, this results in very light casualties for the army, and the PD regenerates after the battle.
__________________
Wormwood and wine, and the bitter taste of ashes.
|
July 4th, 2006, 08:57 AM
|
|
Lieutenant General
|
|
Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
|
|
Re: Why am I not able to win the Orania Map ?
Quote:
Cainehill said:
Of course, with nations with solid PD ( Jotuns especially, but also Ulm & Abysia, etc ) there are some interesting ways to use high PD values. For example, when I've been positive someone was about to attack a particular province I had a good army in, I've cranked the PD up to a very high value (35-50) just as I'm expecting them to attack.
The PD then soaks up the bulk of the casualties for me (troops are all moved to the rear) while mages are buffing the troops with all the good things like body ethereal, legions of steel, mass regen, luck, etc. The enemy troops and mages get tired going after the PD, and then have to deal with the real forces. In theory, this results in very light casualties for the army, and the PD regenerates after the battle.
|
I use same tactic whenever possible. Actually I use it with nearly all nations as they can soak damage just as well. Those you mentioned are best for the job though.
|
July 5th, 2006, 02:10 PM
|
|
Second Lieutenant
|
|
Join Date: Sep 2005
Location: North Carolina, USA
Posts: 403
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Why am I not able to win the Orania Map ?
Quote:
Agrajag said:
Regarding PD, think about it this way, for each point you put in PD you get a unit that's worth... X gold (lets say 10), that means that if you got 11 PD you paid 11 gold for a unit worth 10 gold.
|
That is certainly interesting. Has anyone made a chart containing approximations of what the nattion-specific PD units are worth? I think something like this would be a useful reference for people who want to play a Nation for the first time.
=$= Big J Money =$=
__________________
|
July 5th, 2006, 06:01 PM
|
General
|
|
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
|
|
Re: Why am I not able to win the Orania Map ?
Quote:
JimKnopf said:
Mystics vs. Astrologers
|
As you have seen, Mystics are good vs the AI becuase the AI just mobs all its troops together and sends them out. This makes excellent targets for thier large AOE spells like Falling Fires, etc.
But Astrologers have strong astral which is very powerful against single targets even at low levels (like Paralyze!). This is not so useful versus AI, but is incredibly powerful vs. humans who will use SCs against you. Also, some of the really high level astral spells are powerful, like Master Enslave. Doom and Will of the Fates are also great high level grief/buff spells.
|
July 5th, 2006, 07:46 PM
|
Colonel
|
|
Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Why am I not able to win the Orania Map ?
true but one of the greatest anti SC's any one can employ is petrify, boosted/empowered mystics handle that well.
|
July 6th, 2006, 01:32 AM
|
Captain
|
|
Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
Thanks: 4
Thanked 1 Time in 1 Post
|
|
Re: Thank you all for your overwhelming support
If you are going after a SC, you generally need to worry about magic resistance. In cutting through magic resistance, that extra level of astral can sometimes make the difference. Also, the higher level of astral helps keep fatigue down, which is important if you are trying to cut through magic resistance through sheer volume of spells.
|
July 6th, 2006, 02:23 AM
|
Colonel
|
|
Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Thank you all for your overwhelming support
thats the thing, petrify kills if it isnt resisted and paralyzes even if it is resisted (so your vine ogre hordes can pummel the enemy)
|
July 7th, 2006, 01:45 AM
|
Captain
|
|
Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
Thanks: 4
Thanked 1 Time in 1 Post
|
|
Re: Why am I not able to win the Orania Map ?
Ahh! Thanks for the tip, I will try that out. Hmm, I wonder if that is going to be nerfed in Dom III, as it seems too simple. Most very powerful things in Dom are a bit more complex.
|
July 7th, 2006, 06:06 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Why am I not able to win the Orania Map ?
One of my favorite tactics involves PD. Using stealth armies of Pangaea I would take a province, crank the tax to the max, buy as much PD as I can and maybe recruit units if they are good, then fade my army back into the woods to move a few provinces off and do it again. By the time he kills the PD there he finds that they are too unhappy to allow building any units or tax.
I could tie up alot of his armies trying to stop me until he figures out to buy lots of PD. Its not really a winning strategy but its a very useful ally strategy.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|
July 18th, 2006, 05:21 PM
|
Private
|
|
Join Date: Jun 2006
Posts: 12
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Why am I not able to win the Orania Map ?
As the starter of this thread I have to thank you all. I was really frustrated with this game. I wasn�t able to win this map. But now I am able to do so.
Regarding the PD discussion: I think 10 should be the minimum. In border provinces I usually raise it to 25 (supported by mages) if my AI neighbour hates me and I�m not able to deal with him/her the way he/she deserves.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|