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  #61  
Old March 30th, 2006, 04:01 AM
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Default Re: The Animal Kingdom

Still need Ulms turn. Everyone else have played their turns.
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  #62  
Old March 30th, 2006, 11:51 AM

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Default Re: The Animal Kingdom

I sent him a PM, maybe that will help
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  #63  
Old March 30th, 2006, 02:05 PM

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Default Re: The Animal Kingdom

i didnt play my turn did i?
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  #64  
Old March 30th, 2006, 03:34 PM
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Default Re: The Animal Kingdom

Whoops. Forgot the mighty treehugging nations of Pangaea.
I had your turn. Still missing Ulms.
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  #65  
Old March 30th, 2006, 04:05 PM

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Default Re: The Animal Kingdom

yea, i just sent my turn after i posted

edit: would just like to mention that later on pangaea will be trading various goods and items for fire and nature gems so if anyone would like to make some trading agreements now feel free
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  #66  
Old March 31st, 2006, 04:09 AM
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Default Re: The Animal Kingdom

I have everyones turns. I'll host the game when I get out of school.
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  #67  
Old April 1st, 2006, 08:40 AM

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Default Re: The Animal Kingdom

just like to remind everyone that ermor is a death theme (i cant confirm but the score graphs usually dont lie)
all i suggest is that you keep ermors dominion out of your lands (just dont want anyone dying because of an big population drop they didnt even notice)
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  #68  
Old April 1st, 2006, 11:38 AM

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Default Re: The Animal Kingdom

Better yet, we should gang up on him.
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  #69  
Old April 1st, 2006, 11:56 AM

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Default Re: The Animal Kingdom

i was going to suggest that but considered it a little unfair
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  #70  
Old April 1st, 2006, 12:00 PM

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Default Re: The Animal Kingdom

There is a reason why most people don't play with pop killing themes...they are very powerful, (especially ermor) to the point where you pretty much have to gang up to kill them.

Speaking of which, are you playing cw there Shovah?
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