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  #61  
Old March 9th, 2006, 06:45 PM

castigated castigated is offline
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Default Re: RAND2

so for the person who spends all their time drawing graphs, correlating the posting time and which nations have been played at a given time, said person will be awarded with a hunch about who a given nation is.

from there....uhh, i have no idea. i mean, if they tell anyone about their suspicion, we'll all yell at them, so they'll keep it to themselves. it's not like they'll be able to do diplomacy, because if someone pm'ed me and said "hey, i think you're this nation. if so, can we have an NAP?", i would be like "you're an idiot, shove off!"

i really don't see this being an issue.
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  #62  
Old March 9th, 2006, 07:38 PM
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Default Re: RAND2


Still, it's a very good reason for why the previous anonymous / rand game was hosted via email - not only does it keep you from guessing who your friends might be, it keeps you from figuring out a nation is someone you despise and want to cause hate and discontent to.

Even without any PMs or diplo, figuring out who a player is can give some definate advantages if you know something about their play style : whether they rush aggressively, or if they're more likely to leave other nations alone while independents are still available, etc, etc.
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  #63  
Old March 9th, 2006, 10:03 PM
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Default Re: RAND2

I don't think it will be a big deal. Nobody knows exactly what times WraithLord will be unavailable, if he'll take his turn before or after he's unavailable, if anyone else will be likewise delayed on Saturday (intentionally or otherwise)... So, like castigated said, with a lot of work you might be able to get a little bit of a suspicion about which nation Izaqyos is playing. But, if you've got that much free time to dedicate to meta-Dominions, why aren't you volunteering to take Arralen's spot in the Council of Wyrms game?

On the other hand, I can imagine situations when someone's delay request might be a bit more revealing. So, if you have requests, please make them as vaguely as possible, or else make them through a kind-hearted third party. Even so, some of the duty is on us as players to not try to figure out who the other people are. Just as I wouldn't try to log in to other people's accounts in the hope that they didn't password-protect them, I wouldn't try to think about who played at what times relative to where players lived or whether or not they had said that they'd be available... While it might give me some slight advantage, it's neither in the spirit of this game nor worth the time/energy it would take.
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  #64  
Old March 10th, 2006, 05:22 AM

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Default Re: RAND2

I have a huge amount of free time (and have volunteered for arralens spot) but really couldnt be bothered sluething so...
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  #65  
Old March 10th, 2006, 09:42 AM
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Default Re: RAND2

Quote:
Jurri said:
That's why such requests oughta be relayed via Alneyan or some other kind-hearted fool
Somehow, I have a hunch someone is going to end up with a lot of stale turns next game I host. Them Fins!
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  #66  
Old March 16th, 2006, 12:59 PM

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Default Re: RAND2

i a;ready hate no diplomacy
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  #67  
Old March 19th, 2006, 05:06 AM

Peacekeeper Peacekeeper is offline
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Default Re: RAND2

Is sending messages in-game just to talk to each other completely unallowed? I mean if it doesnt have anything to do with working together. Something along the lines of telling someone who attacks you to go to hell?
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  #68  
Old March 19th, 2006, 05:08 AM

castigated castigated is offline
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Default Re: RAND2

i am pretty sure that would be fine. as long as it isn't "go to hell, i'll fight you in a few turns", but i'm quite sure that's not what you meant.

are the emails every time it hosts annoying anyone else?
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<font color="orange">???</font> - God of <font color="orange">???</font> in RAND2
<font color="purple">Helios</font> - God of <font color="red">Marignon</font> in The Animal Kingdom
<font color="white">Senator Jargramar</font> - God of <font color="blue">R'lyeh</font> in The Senate of Dragons
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  #69  
Old March 19th, 2006, 10:31 AM
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Default Re: RAND2

My recollection in the original RAND game was that no in-game messages were allowed. So, I assume the same is true in RAND2.

Pasha
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  #70  
Old March 19th, 2006, 11:46 AM

shovah shovah is offline
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Default Re: RAND2

Quote:
castigated said:
i am pretty sure that would be fine. as long as it isn't "go to hell, i'll fight you in a few turns", but i'm quite sure that's not what you meant.

are the emails every time it hosts annoying anyone else?
my spam filter must be eating them so im happy, and i think we should be allowed messages with no diplomatic meaning (ie: im gona kill everyone)
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