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Do you own this game? Write a review and let others know how you like it.
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September 21st, 2005, 10:18 AM
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Captain
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Join Date: Jun 2005
Location: 40km from the old frontline
Posts: 859
Thanks: 0
Thanked 15 Times in 7 Posts
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New icons: ASLAV
This is special for Luke, and the other Aussies around here:
Small quick pack with camoed ASLAV-PC, ASLAV-25 and ASLAV-25 with TOW tubes, if ever this one sees the light of day!
Added along is a LAV-AT on the same basis, in USMC three-tone camo.
No big deal, but well, I had said I would be doing it, so here it comes!
Next up: MLRS!
PlasmaKrab
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September 21st, 2005, 11:01 AM
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Corporal
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Join Date: Sep 2005
Location: Brussels
Posts: 51
Thanks: 0
Thanked 15 Times in 11 Posts
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Re: New icons: ASLAV
Plasma,
Do you know what's hapening with Joe Rieger's work?
I had in mind what he has already posted in the yahoo group.
His T-54/55/62 icon series looked very promising...
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September 21st, 2005, 11:07 AM
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Captain
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Join Date: Jun 2005
Location: 40km from the old frontline
Posts: 859
Thanks: 0
Thanked 15 Times in 7 Posts
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Re: New icons: ASLAV
Sorry, I have no news from him.
I tried to contact him once or twice in the past year IIRC, without reply.
Maybe Don and Andy would know better, since Joe has already done some work directly for the project.
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The Following User Says Thank You to PlasmaKrab For This Useful Post:
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February 18th, 2009, 07:51 AM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
Thanked 39 Times in 25 Posts
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Re: Problem with WinSPMBT vs of ShpEdit
Quote:
Originally Posted by Shadowcougar
still looking for a M-88a1
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Yes, I am digging this up from the distant past.
Has anyone done or found an icon for this vehicle?
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February 18th, 2009, 10:52 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,493
Thanks: 3,965
Thanked 5,702 Times in 2,814 Posts
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Re: Player icon mods: wants
Just curious why you'd want an ARV ?
Don
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February 19th, 2009, 06:51 PM
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Captain
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Join Date: Jul 2005
Location: London (Great Britain)
Posts: 838
Thanks: 200
Thanked 144 Times in 87 Posts
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Re: Player icon mods: wants
Hallo Plasma,
Wie geht's?
Ich würde ein Marder 1A3 mit Wüstentarn begrüßen. Ein Gepard mit Wintertarn wäre auch gut. Machst Du auch LBMs?
__________________
"Wir Deutschen sollten die Wahrheit auch dann ertragen lernen, wenn sie für uns günstig ist."
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February 19th, 2009, 09:51 PM
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Major
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Join Date: Jun 2005
Location: Crossville, TN
Posts: 1,189
Thanks: 21
Thanked 39 Times in 25 Posts
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Re: Player icon mods: wants
Quote:
Originally Posted by DRG
Just curious why you'd want an ARV ?
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If that was directed at me it would not be for its actual effects in the game. Mainly it would be for use in a campaign storyline. Will it change the battle, no and no vehicle damage will get fixed by them being there but it does allow the ability to recover vehicles in so much as to slap the tow cables on them and drag them out of harms way for use in the next scenario of the campaign.
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February 20th, 2009, 04:41 PM
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Lieutenant Colonel
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Join Date: Jun 2005
Posts: 1,378
Thanks: 101
Thanked 619 Times in 410 Posts
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Re: Player icon mods: wants
That actually makes sense; you can then "drag" away a precious disabled tank from a poor position into a more secure position, to ensure that it isn't destroyed in an enemy counterattack.
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February 20th, 2009, 05:47 PM
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Captain
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Join Date: Sep 2002
Location: United States
Posts: 919
Thanks: 26
Thanked 27 Times in 21 Posts
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Re: Player icon mods: wants
Suppose another tank puts a 120mm round into the ARV ? lol
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February 20th, 2009, 09:24 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,493
Thanks: 3,965
Thanked 5,702 Times in 2,814 Posts
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Re: Player icon mods: wants
Quote:
Originally Posted by Double_Deuce
Quote:
Originally Posted by DRG
Just curious why you'd want an ARV ?
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If that was directed at me it would not be for its actual effects in the game. Mainly it would be for use in a campaign storyline. Will it change the battle, no and no vehicle damage will get fixed by them being there but it does allow the ability to recover vehicles in so much as to slap the tow cables on them and drag them out of harms way for use in the next scenario of the campaign.
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Well Mike if you do maybe "suggest" the player bail the crew of the towing vehicle for one turn because that cable isn't going on by magic
Don
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