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  #61  
Old November 16th, 2004, 01:16 PM
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Default Re: PBW- Final STM Mod game.

WOuld it be possible to change the game rules, so each player can freely choose this planet type and atmosphere ? Imho it gets somehow "boring" if many races are resident to rock oxy worlds...
just a thought though.
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  #62  
Old November 16th, 2004, 01:52 PM
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Default Re: PBW- Final STM Mod game.

The honest truth is that most ST races are rock oxygen breathers with the notable exception of the methain borg and no atomsphere 8472. Those I think would need to be changed.

The breen are ICE Rock and so are a few others. I really don't recall what they are all set at. I guess I should have checked but when the next patch comes out, hopefully the AI files will be addressed more throughly to reflect each race more directly.
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  #63  
Old November 16th, 2004, 04:09 PM

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Default Re: PBW- Final STM Mod game.

i do not see how it is boring. Please explain.
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  #64  
Old November 16th, 2004, 05:25 PM
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Default Re: PBW- Final STM Mod game.

Quote:
tesco samoa said:

Role Playing
Use the forum at pbw... or if FYRON wants traffic he can add one at his site for us...
WAs this a not so subtle request?
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  #65  
Old November 16th, 2004, 05:30 PM
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Default Re: PBW- Final STM Mod game.

I agree with Kwok, random map but Star Trek system names.
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  #66  
Old November 16th, 2004, 05:49 PM
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Default Re: PBW- Final STM Mod game.

Quote:
tesco samoa said:
i do not see how it is boring. Please explain.

Boring in a way, that almost every race is looking forward to rock oxygen worlds, while others, ice and gas giants become unimportant until different colonizers are ready.
In addition it makes species 8472 (and a few other) quite strong, since there is a big surplus of gas giants or ice worlds, compared to the competition for rock worlds.

Anyways, if everybody is fine with it, so am i. I guess im getting species 8472 anyways
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  #67  
Old November 16th, 2004, 08:07 PM
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Default Re: PBW- Final STM Mod game.

Quote:
Ragnarok-X said:
Anyways, if everybody is fine with it, so am i. I guess im getting species 8472 anyways
How do you know?
The point is that it is a ST RP game. Nobody promised it will be absolutely balanced (since st universe is not balanced). So my advice will be to relax and try to have fun
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  #68  
Old November 16th, 2004, 08:33 PM

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Default Re: PBW- Final STM Mod game.

well lets set this weekend for the game.

Random Map then... with equal placement

do we wish to turn sensors on so all can see the map ???

P.S. No ruins
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  #69  
Old November 16th, 2004, 08:35 PM

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Default Re: PBW- Final STM Mod game.

hey if we really wanted to have some fun... Play pure stock empire files... I start the game... and you guys/gals find out what empire you have on the first turn
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Hey GUTB where did you go...???

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  #70  
Old November 16th, 2004, 08:40 PM

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Default Re: PBW- Final STM Mod game.

if we did that... I would get someone like FYRON to make the map. Add the cornor wraps. Set the placements up , rename the home system to match what ever they are to be called in the star trek universe. Fyron sends the map back... I add it to the game... and then on the first turn everyone changes their password for their empire and were off to the races...

Complete suprise for everyone. Except me as I know what Empire I am playing
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