.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #61  
Old September 2nd, 2004, 10:40 AM

geo981010 geo981010 is offline
Corporal
 
Join Date: Oct 2003
Location: Rochester, NY
Posts: 75
Thanks: 0
Thanked 0 Times in 0 Posts
geo981010 is on a distinguished road
Default Re: Patch 2.13 available now

All of this talk on flying taunts from the disabled reminds me - there isn't a broken wing affliction, is there? It'd be cool for flying units to be able to lose their flight ability if they had their wings hurt.
Reply With Quote
  #62  
Old September 2nd, 2004, 11:14 AM
fahdiz's Avatar

fahdiz fahdiz is offline
Sergeant
 
Join Date: Jan 2004
Location: Oregon, USA
Posts: 332
Thanks: 0
Thanked 0 Times in 0 Posts
fahdiz is on a distinguished road
Default Re: Patch 2.13 available now

Thank you, Illwinter.
__________________
I agree with the realistic Irishman who said he preferred to prophesy *after* the event.
-- G.K. Chesterton
Reply With Quote
  #63  
Old September 2nd, 2004, 11:36 AM
Arryn's Avatar

Arryn Arryn is offline
Major General
 
Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
Thanks: 0
Thanked 0 Times in 0 Posts
Arryn is on a distinguished road
Default Re: Patch 2.13 available now

Quote:
geo981010 said:
there isn't a broken wing affliction, is there? It'd be cool for flying units to be able to lose their flight ability if they had their wings hurt.
AFAIK, there's no "broken leg" affliction either, immobilizing or severely slowing down non-flyers. Ditto "broken tail" for swimmers. Let's not single out the flyers for special treatment just because they can fly, please.
__________________
Visit my Dominions II site
Reply With Quote
  #64  
Old September 2nd, 2004, 11:45 AM

von_Schmidt von_Schmidt is offline
Corporal
 
Join Date: Sep 2003
Posts: 54
Thanks: 0
Thanked 0 Times in 0 Posts
von_Schmidt is on a distinguished road
Default Re: Patch 2.13 available now

"AFAIK, there's no "broken leg" affliction either, immobilizing or severely slowing down non-flyers. Ditto "broken tail" for swimmers. Let's not single out the flyers for special treatment just because they can fly, please. "

Crippled.
__________________
Currently playing: Dominions 2, World at War, Painkiller
Looking forward to: Allied-German War, Dominions 3
Reply With Quote
  #65  
Old September 2nd, 2004, 11:51 AM
Arryn's Avatar

Arryn Arryn is offline
Major General
 
Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
Thanks: 0
Thanked 0 Times in 0 Posts
Arryn is on a distinguished road
Default Re: Patch 2.13 available now

Quote:
von_Schmidt said:
Crippled.
Is this one of the new afflictions that were introduced a patch or two ago? I've yet to see it.
__________________
Visit my Dominions II site
Reply With Quote
  #66  
Old September 2nd, 2004, 11:59 AM

Thufir Thufir is offline
First Lieutenant
 
Join Date: Jul 2004
Location: California
Posts: 631
Thanks: 0
Thanked 0 Times in 0 Posts
Thufir is on a distinguished road
Default Re: Patch 2.13 available now

Quote:
Arryn said:
Quote:
geo981010 said:
there isn't a broken wing affliction, is there? It'd be cool for flying units to be able to lose their flight ability if they had their wings hurt.
AFAIK, there's no "broken leg" affliction either, immobilizing or severely slowing down non-flyers. Ditto "broken tail" for swimmers. Let's not single out the flyers for special treatment just because they can fly, please.
How about "Limp", that's -4AP. At least on most infantry troops, that's a pretty severe AP reduction.
Reply With Quote
  #67  
Old September 2nd, 2004, 12:32 PM

von_Schmidt von_Schmidt is offline
Corporal
 
Join Date: Sep 2003
Posts: 54
Thanks: 0
Thanked 0 Times in 0 Posts
von_Schmidt is on a distinguished road
Default Re: Patch 2.13 available now

'Limp' is the one I meant - not 'crippled'. My bad.

Don't know if it affects stratmove though.
__________________
Currently playing: Dominions 2, World at War, Painkiller
Looking forward to: Allied-German War, Dominions 3
Reply With Quote
  #68  
Old September 2nd, 2004, 12:39 PM
archaeolept's Avatar

archaeolept archaeolept is offline
Lieutenant General
 
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
archaeolept is on a distinguished road
Default Re: Patch 2.13 available now

no, "crippled" is an old affliction. you've no doubt seen it but forgotten about it, arryn. It is, in fact, notoriously useful, as crippled units set at the back on hold and attack generally prevent pretender routs



Reply With Quote
  #69  
Old September 2nd, 2004, 12:43 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Patch 2.13 available now

Quote:
fahdiz said:
Thank you, Illwinter.
I love to see Posts that show that some people still remember how to "pay" for free things. Please and ThankYou go a long way in everything that is beyond the initial purchase disc (patches, mods, maps, 3rd party programs)
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #70  
Old September 2nd, 2004, 02:55 PM
Boron's Avatar

Boron Boron is offline
Lieutenant General
 
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
Boron is on a distinguished road
Default Re: Artifact bug status?

Quote:
geo981010 said:

The good news is that JK confirmed that this is because of the cheat detection code. So the cheat protection was changed, though that isn't in the patch notes so it's a free bonus. Since the turn won't process, I guess this means that the server is doing at least some checks for valid orders but it doesn't like the unique item spells? How much did the cheat detection change, and do we have a dabbler in the black arts who can try some of the posted (but then deleted) 2h hacks and see if they are caught?

could you perhaps update the patch description and include improvements in cheat detection and other changes too ?

i personally love always to know all changes
with paradoxgames this is sometimes a 10 pages long list but this way i just feel better informed


finally 1 small question related to this :
got the cheatdetection fixed with using an alchemist stone and then removing it to the lab for taking another item again e.g. still result in triggering cheat detection ?


since you changed better stacking of different 50% resist items do you plan to further improve the system on the following ?
if an archangel e.g. with 50% lightning resistence wants 100% lightning resistence he can't take a ring of lightning resistence or a copper plate .

so i suggest that 50% + 100% just result in 100% resistence .
because the 50% lightning resistence of the arch angel e.g. was surely not intended as a curse but atm it is .
the only nonunique item is the Scutata Volturnus if zens miqr is still correct .
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:40 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.