.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #61  
Old October 25th, 2003, 12:52 PM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvink��, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Last DOM-I PBEM party

To my understanding, it isn't a spell, you just sent mages to the Void Gate. Y'know, we have these magic sites like Bowl of the Lost, Devils Den, Demon Gate and such where you can send your mages.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #62  
Old October 25th, 2003, 12:55 PM

MStavros MStavros is offline
Corporal
 
Join Date: Sep 2003
Posts: 196
Thanks: 0
Thanked 0 Times in 0 Posts
MStavros is on a distinguished road
Default Re: Last DOM-I PBEM party

Quote:
Originally posted by Nerfix:
To my understanding, it isn't a spell, you just sent mages to the Void Gate. Y'know, we have these magic sites like Bowl of the Lost, Devils Den, Demon Gate and such where you can send your mages.
Yeah. To answer your question Mortifer, I doubt that the AI will use it. The Dominions I. was not that good, and if I am correct, the AI will be almost the same......don't expect big things from the AI. It will mass troops / cast some spells, but beyond that it will be 'dumb'. If the AI is not upgraded since Doms I. of course..

[ October 25, 2003, 11:56: Message edited by: MStavros ]
Reply With Quote
  #63  
Old October 25th, 2003, 02:22 PM

Catquiet Catquiet is offline
Sergeant
 
Join Date: Oct 2003
Posts: 286
Thanks: 0
Thanked 2 Times in 2 Posts
Catquiet is on a distinguished road
Default Re: Last DOM-I PBEM party

Does the luck scale affect the void gate? Better monsters or less chance of insanity?
Reply With Quote
  #64  
Old October 25th, 2003, 06:48 PM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvink��, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Last DOM-I PBEM party

Quote:
Originally posted by Pocus:
thanks, I will archive this part and forward it to my comrade Sunray (I'm rather confident he will maintains his virtual library for doms II as well).
You can already find a small Void Gate guide here, at the guides section.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #65  
Old October 25th, 2003, 07:44 PM

-Storm- -Storm- is offline
BANNED USER
 
Join Date: Oct 2003
Posts: 85
Thanks: 0
Thanked 0 Times in 0 Posts
-Storm- is on a distinguished road
Default Re: Last DOM-I PBEM party

Quote:
Originally posted by Mortifer:
quote:
Originally posted by Psitticine:


You can send mages into the Void Gate to summon random beings from the Void. There is a good variety of things that can be summoned, some of which are very useful and powerful, but sometimes the summoned creatures attack and kill the mage who summoned them. Also, there is a chance that the mage's mind will be fried. If that happens, he can't cast spells, so he becomes of little use except for cannon fodder. I recommend sending Star Children into the Void Gate, because if their minds are fried, you can still use them as scouts.

Ah this sounds good! Just a question: The AI knows how to use these spells?
Actually this is a good question. If R'lyeh will be an AI player, it will use these gates to summon creatures from it? This has been tested with the AI?
Reply With Quote
  #66  
Old October 25th, 2003, 08:03 PM

johan osterman johan osterman is offline
Captain
 
Join Date: Aug 2003
Posts: 883
Thanks: 0
Thanked 13 Times in 5 Posts
johan osterman is on a distinguished road
Default Re: Last DOM-I PBEM party

The AI can use the Vois gate properly.
Reply With Quote
  #67  
Old October 25th, 2003, 08:30 PM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: Last DOM-I PBEM party

Quote:
Originally posted by Pocus:
thanks, I will archive this part and forward it to my comrade Sunray (I'm rather confident he will maintains his virtual library for doms II as well).

Thats the kind of infos which asked several heavy testbeds in doms I!

when we are at that, would you care to confirm hard to test 'subbtle' mechanisms?:

how is determined that a weapon is only used once. You talked about the lance of the knights. => is the lance the sole weapon with this restriction?

chance of affliction: is it 10% each time you got it, or is it a % based on the damage received? Is it a flat 25% when you are cursed?
Seems I was wrong. 5% starspawns, 2% stargazer.

Based on damage recieved (chance = damage in percent of HP), unless you are cursed. Curse adds 25% to this chance.

As far as I know it's only the lance.
__________________
www.illwinter.com
Reply With Quote
  #68  
Old October 25th, 2003, 09:09 PM

-Storm- -Storm- is offline
BANNED USER
 
Join Date: Oct 2003
Posts: 85
Thanks: 0
Thanked 0 Times in 0 Posts
-Storm- is on a distinguished road
Default Re: Last DOM-I PBEM party

Quote:
Originally posted by johan osterman:
The AI can use the Vois gate properly.
Good.
Reply With Quote
  #69  
Old October 25th, 2003, 09:11 PM
st.patrik's Avatar

st.patrik st.patrik is offline
Major
 
Join Date: Sep 2003
Location: The Forest of Avalon
Posts: 1,162
Thanks: 0
Thanked 50 Times in 11 Posts
st.patrik is on a distinguished road
Default Re: Last DOM-I PBEM party

Quote:
Originally posted by Kristoffer O:
Nations available: Abysia (one theme), Pythium (one), Ulm (one), C'tis (two), Arcoscephale (none), Jotun (two), Machaka (none).
That's a little disappointing - less than half of the nations available. Oh well, I can understand not wanting to give too much away in the demo.

So I would play Ulm, or failing that Arco. But I fear they might both be taken. Maybe we'll have to form 2 games.

Here's what people have said they want so far:

Atul - C'Tis
Catquiet - Jotunheim
Nerfix - Machaka
Saber - Pythium, or failing that Ulm
Gandalf - Jotunheim

PDF claimed Arco before for the Dom I PbEM
izaqyos claimed Pythium for the same
others claimed other races, but not ones that conflict with the above.

Note that both catquiet and Gandalf spoke up for Jotunheim. You guys will have to fight it out.

[ October 25, 2003, 20:22: Message edited by: st.patrik ]
Reply With Quote
  #70  
Old October 25th, 2003, 09:43 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Last DOM-I PBEM party

Cat had Jotun first so I will bow out.

Usually I "filled in" for departing or missing players, usually when they were losing. I did that alot more than I started. It was fun because the best I could achieve is being a surprise, and if I lost it was kindof expected.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:45 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.