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  #51  
Old September 4th, 2002, 11:19 PM

tesco samoa tesco samoa is offline
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Default Re: Map Designing Thread.

there not hidden just that the bitmap is behind the planet bit map...
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Hey GUTB where did you go...???

He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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  #52  
Old September 8th, 2002, 04:28 AM
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Default Re: Map Designing Thread.

Hey all you map designers. I would like for someone to make a map for me. Tesco was going to ask Fyron but I'm not sure he got around to doing it so here I am. I need a map for 12 player locations. (3 planet start is what it'll be) Cluster galaxy, with 200 plus systems or so. warp points anywhere in system. On the clusters could you also make it so there's no connecting points. (Each cluster on his own till wp openers are made) If anyone could do that I'd be thankful. Doesn't matter who.
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  #53  
Old March 3rd, 2003, 12:46 PM
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Default Re: Map Designing Thread.

Time to revive this old thread!

Could I get someone to do a FQM Large Dense Paradise for my Cooperation game, please? I need it with eight starting positions in four systems paired as follows; 1&4, 2&3, 5&6, 7&8, and set as far away from one another as possible.

I'd do it myself but I want to play too!
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  #54  
Old March 3rd, 2003, 01:21 PM

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Default Re: Map Designing Thread.

What quality home planets?
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  #55  
Old March 3rd, 2003, 01:31 PM
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Default Re: Map Designing Thread.

Good, three planet start. Sorry, I forgot to add that, little brainfried.
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  #56  
Old March 3rd, 2003, 03:05 PM

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Default Re: Map Designing Thread.

oops, and when do you need it by? I think I could have it for you.
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  #57  
Old March 3rd, 2003, 08:14 PM
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Default Re: Map Designing Thread.

Gryphin, I'm still waiting for all the players to send me info. If you'd like I can e-mail all the info to you.

Btw, thank you!
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  #58  
Old March 3rd, 2003, 08:38 PM

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Default Re: Map Designing Thread.

why do you need their atmosphere....

Only reason you need that is for a ring or sphere world placement....
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Hey GUTB where did you go...???

He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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  #59  
Old March 3rd, 2003, 08:48 PM
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Default Re: Map Designing Thread.

Tesco, you have a point. Like I said earlier, I'm a little brainfried today.
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  #60  
Old March 3rd, 2003, 09:12 PM

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Default Re: Map Designing Thread.

Nodachi all I need are the players names / game names. They can send me their info directly if you like.
[email protected]

Name of the game on the subject line
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