Quote:
Juzza said:
I've been wanting to see a sort of large spell mod that just adds a bunch of spells to the game, probably mostly summoning ones, perhaps we could band together and make a massive spell mod!
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I like this. But to put my own brand of chaos into it...
how about a program that writes a mod which invents and adds tons of summoning spells?
Random spell name
Random level
Random cost
Random effect
OK maybe thats too crazy. Lets go with Semi-Randoms. Like the Semi-Random map working program that takes collections of premade provinces and builds off of it.
Spell Name: Air Drop
semi-random level: x to x
semi-random cost: xx-xx air gems
semi-random effect: will drop units into a far province you do not own.
units: one of a list of reasonable possibilties
x commander xxxxxx with xx units of xxxxxxxx
x commander xxxxxx with xx units of xxxxxxxx
x commander xxxxxx with xx units of xxxxxxxx
x commander xxxxxx with xx units of xxxxxxxx
Spell Name: ParaRescue
semi-random level: x to x
semi-random cost: xx-xx air gems
semi-random effect: will drop units into a far province you DO own.
units: one of a list of reasonable possibilties
x commander xxxxxx with xx units of xxxxxxxx
x commander xxxxxx with xx units of xxxxxxxx
x commander xxxxxx with xx units of xxxxxxxx
x commander xxxxxx with xx units of xxxxxxxx
The program could take the files and make random, but not insane, choices and write a mod called SURPRISE.dm