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February 10th, 2007, 10:37 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: The Quick and The Dead (Accelerated Start) [OP
I'm in also
Just waiting on Morkilus and Rathar, now
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February 11th, 2007, 06:37 AM
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Major
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Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
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Re: The Quick and The Dead (Accelerated Start) [OP
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February 11th, 2007, 03:30 PM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
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Re: The Quick and The Dead (Accelerated Start) [OP
Sorry about the wait, guys. I'm ready now.
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February 11th, 2007, 05:21 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: The Quick and The Dead (Accelerated Start) [OP
Quote:
KissBlade said:
Well I think I have to drop out this game. Real life drama, eating up time and mood to play. *frowns* Ironhawk you can close Patala and allow someone else in if they wish. Sorry.
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Ok kissblade - sorry you are having troubles man. Hope it gets better.
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February 11th, 2007, 05:35 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: The Quick and The Dead (Accelerated Start) [OP
So, I'm considering cutting Rathar from the lineup. We've been waiting for uploads for three days without hearing from him. No response to the PMs I've sent, either. I think what I will do is just wait until the map prepared by Sheap (which should be later today) and then if he hasnt gotten in by that time, we will just start without him. I hate to do it - but then I hate to make 9 players sit around for only 1. :/
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February 11th, 2007, 05:53 PM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
Thanks: 3
Thanked 1 Time in 1 Post
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Re: The Quick and The Dead (Accelerated Start) [OP
People who are slow to start tend to be slow during the game as well.
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February 11th, 2007, 05:56 PM
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Sergeant
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Join Date: Oct 2004
Location: meredith, nh
Posts: 331
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Quick and The Dead (Accelerated Start) [OP
Good idea, since anyone delaying the start is likely to just cause more delays as the game progresses.
We are The Quick and The Dead, and hopefully not Dead in the Water.
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February 11th, 2007, 07:23 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Tucson Az
Posts: 463
Thanks: 11
Thanked 0 Times in 0 Posts
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Re: The Quick and The Dead (Accelerated Start) [OP
Eep. I work a lot on the weekened! If not too late I'll shoot something up asap!
Rathar
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February 11th, 2007, 07:30 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Tucson Az
Posts: 463
Thanks: 11
Thanked 0 Times in 0 Posts
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Re: The Quick and The Dead (Accelerated Start) [OP
Hmm I knew this was going to happen.. I create a god connect to the server, try to upload and it says I haven't created a god. Done it three times now.. Any clues?
Patched to 3.04 got cb and worthy up and on.. Ermm?
Rathar
N.M. I knew I was being an idiot and I figured out how. Pretender uploaded, sorry for the wait.
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February 11th, 2007, 07:58 PM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
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Re: The Quick and The Dead (Accelerated Start) [OP
We use patch 3.06 just in case you didn't do a typing error
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