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September 12th, 2005, 04:34 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Power of the eye - Starting
@GriffinOfBuerrig, Would it be possible to skip hosting this saturday (19/09)?- I'm afraid it's very likely that I won't be able to play. Maybe instead of 24h set the timer to 36h or 48h?
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September 12th, 2005, 08:40 PM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
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Re: Power of the eye - Starting
Sorry to hear that you gave up on your AAR Arholly. I was looking forward to reading it!
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September 12th, 2005, 09:05 PM
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Sergeant
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Join Date: Jan 2005
Location: Germany, Leverkusen
Posts: 262
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Power of the eye - Starting
Okidoki, i will set it on a 48 hour timer on saturday, i will it set back on Sunday evening or in that night!
*chofs*
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September 13th, 2005, 07:40 AM
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Corporal
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Join Date: Jul 2005
Posts: 74
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Power of the eye - Starting
I will post what I can off it for people. A shame though I was the first to go. Figures, the one who organizes the big anti-Ermor alliance is the first to bite the dust, from Jotunheim no less! <grumbles happily>
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September 13th, 2005, 07:59 AM
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Sergeant
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Join Date: Jan 2005
Location: Germany, Leverkusen
Posts: 262
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Power of the eye - Starting
Hey Arholly, that was really a good game. The best die young.
Your Archmage would have make terrible things in late game
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September 13th, 2005, 06:02 PM
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Corporal
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Join Date: Jul 2005
Posts: 74
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Power of the eye - Starting
Yeah, it really helped in finding sites. It's why my gem production ramped up so quickly. It also helped me make items (like anti-undead crossbows my assassins were getting equipped with).
Of course, my allies got all my gems before I died, so that was ok.
I'm sure some of my allies were surprised to receive 25 gems each early on. And it was nice to have allies that quickly. I will still watch here for interesting happenings.
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September 13th, 2005, 09:29 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Power of the eye - Starting
Don't know if it's waiting on the host or not, but I took my turn, and I was the last player for this turn, yet it still shows it's waiting for Marignon to take his turn, even though we got the message he was vanquished.
Any reason why the game isn't hosting yet? I was hoping to play my turns back to back.
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September 14th, 2005, 03:26 AM
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Second Lieutenant
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Join Date: Sep 2004
Location: Z�rich, Switzerland
Posts: 418
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Power of the eye - Starting
Eight little pretenders
trying to own heaven.
Some Jarls guarded the way,
this only left seven.
Seven little pretenders
-to be continued-
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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September 14th, 2005, 07:10 AM
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Corporal
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Join Date: Jul 2005
Posts: 74
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Power of the eye - Starting
It was waiting for me. I hopped on, read the message I had been demolished 8) and logged off. Might want to set me to AI now.
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September 14th, 2005, 11:59 AM
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Second Lieutenant
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Join Date: Sep 2004
Location: Z�rich, Switzerland
Posts: 418
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Power of the eye - Starting
Not necessary - I think it is always just an effect of the last turn, before you are dead.
__________________
There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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