Re: AI construction queue problems (ship construction)
I have not reported it, dunno if someone else has. Made some more tests on this subject and it is true, the AI indeed has more resources in its use when it has AI bonus on (low/med/high). I think that the AI bonus setting should modify the Maximum Maintenance Percent of Revenue line (in <racename>_AI_settings.txt) with the appropriate multiplier the AI has on each bonus level, but it doesnt do it. On the other hand you can modify this line if you wish...
[This message has been edited by HreDaak (edited 09 February 2001).]
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