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  #51  
Old June 2nd, 2004, 07:50 PM
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Default Re: MP Game - Graeme\'s New Game

Well my laptop hardrive died over Sunday night but I just got my new system up and will be sending my pretendar asap. Sorry for the delay.
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  #52  
Old June 3rd, 2004, 08:26 AM

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Default Re: MP Game - Graeme\'s New Game

OK, I must be really stupid. I cannot find the e-mail address of the game host. Can someone post it, or send me a private message, or something?
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  #53  
Old June 3rd, 2004, 10:48 AM
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Default Re: MP Game - Graeme\'s New Game

Quote:
Originally posted by Yvelina:
OK, I must be really stupid. I cannot find the e-mail address of the game host. Can someone post it, or send me a private message, or something?
It's ok, it is actually burried deep inside this thread. I overlooked it myself first time I went searching for it...

The address was

grdice (at) sasktel dot net

Obviously you need to replace "(at)" and "dot" with the appropriate symbols - Graeme has been trying to fool vile spambots here.

[ June 03, 2004, 09:51: Message edited by: Stormbinder ]
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  #54  
Old June 3rd, 2004, 02:34 PM
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Default Re: MP Game - Graeme\'s New Game

I've now received everybody's pretender, so the game can start now. I'll send you all an email with the IP address and port to connect to.
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  #55  
Old June 4th, 2004, 02:16 AM
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Default Re: MP Game - Graeme\'s New Game

Have the e-mails been sent? If so, I did not get mine.
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  #56  
Old June 4th, 2004, 03:27 AM
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Default Re: MP Game - Graeme\'s New Game

The game has now started, and I have sent out all the emails. If you don't receive one shortly, let me know.
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  #57  
Old June 4th, 2004, 03:52 AM
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Default Re: MP Game - Graeme\'s New Game

BTW Graeme, are you planing to switch on 24h quickhost after the first turn, or we are going to stay on 48 quickhost for the duration of the game?
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  #58  
Old June 4th, 2004, 04:10 AM
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Default Re: MP Game - Graeme\'s New Game

Quote:
Originally posted by Stormbinder:
BTW Graeme, are you planing to switch on 24h quickhost after the first turn, or we are going to stay on 48 quickhost for the duration of the game?
It will stay on 48 hours for the duration, since my schedule makes 24 hr turns difficult to manage.
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  #59  
Old June 4th, 2004, 11:47 PM
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Default Re: MP Game - Graeme\'s New Game

Have not recieved any e-mail yet.

Nevermind I got your PM thanks.

PS - Anyway I can get you to stop torching my armies in our other Karan game???

[ June 04, 2004, 22:52: Message edited by: Pirateiam ]
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  #60  
Old June 5th, 2004, 03:30 AM
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Default Re: MP Game - Graeme\'s New Game

Quote:
Originally posted by Graeme Dice:
quote:
Originally posted by Stormbinder:
BTW Graeme, are you planing to switch on 24h quickhost after the first turn, or we are going to stay on 48 quickhost for the duration of the game?
It will stay on 48 hours for the duration, since my schedule makes 24 hr turns difficult to manage.
*nod*

Is there going to be any way to check if the turn has hosted or not, short of connetcing there using Dom2 client? (automatic emails notifications or new turns announcement on this thread or whatever?)

[ June 05, 2004, 02:56: Message edited by: Stormbinder ]
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