.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #541  
Old November 24th, 2006, 03:55 PM

ologm ologm is offline
Corporal
 
Join Date: Jun 2006
Posts: 105
Thanks: 0
Thanked 1 Time in 1 Post
ologm is on a distinguished road
Default Re: bug thread

The little icon that appears in the batle replay when rain is cast is a picture of a fortress and the description is empty.
Reply With Quote
  #542  
Old November 24th, 2006, 07:40 PM

CaptainGimpy CaptainGimpy is offline
Private
 
Join Date: Nov 2006
Posts: 14
Thanks: 0
Thanked 0 Times in 0 Posts
CaptainGimpy is on a distinguished road
Default Re: bug thread

3) I don't know if this is a bug or not but provinces ARE able to be seperate by water provinces, making them unreachable unless you use special items/troops.
Reply With Quote
  #543  
Old November 25th, 2006, 07:42 AM
The DarkOne's Avatar

The DarkOne The DarkOne is offline
Private
 
Join Date: Nov 2003
Location: Sweden
Posts: 45
Thanks: 0
Thanked 1 Time in 1 Post
The DarkOne is on a distinguished road
Default Re: bug thread

[img]/threads/images/Graemlins/Bug.gif[/img] Reanimation doesn't work as it supposed to.
Level 2 priest can't reanimate longdeads, level 3 can't reanimate longdead horsemen and so on.
A level 3 priest that got killed and returned as a wight mage on the other hand could reanimate longdead horsemen just like the manual says they should be able too.
Reply With Quote
  #544  
Old November 25th, 2006, 12:53 PM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: bug thread

Quote:
CaptainGimpy said:
3) I don't know if this is a bug or not but provinces ARE able to be seperate by water provinces, making them unreachable unless you use special items/troops.
Umm, why would that be a bug? Do you think you _should_ be able to have your land troops simply walk over water to get to islands, etc?
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
  #545  
Old November 25th, 2006, 01:12 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: bug thread

Quote:
Cainehill said:
Quote:
CaptainGimpy said:
3) I don't know if this is a bug or not but provinces ARE able to be seperate by water provinces, making them unreachable unless you use special items/troops.
Umm, why would that be a bug? Do you think you _should_ be able to have your land troops simply walk over water to get to islands, etc?
I'd quess he's talking about the random map generator, not human-made maps.
Reply With Quote
  #546  
Old November 26th, 2006, 03:51 AM

Sheap Sheap is offline
Second Lieutenant
 
Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
Sheap is on a distinguished road
Default Re: bug thread

In any case it is not a bug, just like on some maps there are "lakes" that aren't connected to the ocean.
Reply With Quote
  #547  
Old November 26th, 2006, 11:57 AM

Ewierl Ewierl is offline
Sergeant
 
Join Date: Jan 2005
Location: Rhode Island, USA
Posts: 359
Thanks: 1
Thanked 0 Times in 0 Posts
Ewierl is on a distinguished road
Default Re: bug thread

AI units not sieging correctly

I had a castle containing a single mage, and estimated besieging forces of over 100 soldiers, but my castle defense was decreasing by ~3 points per turn. Perhaps this is another side of the same bug as "independents seem to besiege a fort forever without storming", but I can't tell for sure.


Using Esc to return from Research to Messages (if you view Rsr from a link on the Msg list) sometimes returns you to Msg window scrolled way way down past your actual messages

Happens fairly consistently with long message windows.
Reply With Quote
  #548  
Old November 26th, 2006, 03:53 PM
PhilD's Avatar

PhilD PhilD is offline
First Lieutenant
 
Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
PhilD is on a distinguished road
Default Re: bug thread

Quote:
Ewierl said:
AI units not sieging correctly

I've seen this as well - AI had a 300+ army sieging a fortress of mine with no troops in it, and it took a very long time to breach - more than 10 turns, I'm sure of this.

(And I'd probably have a save to offer, IF the game offered a systematic way to back up each and every turn)
Reply With Quote
  #549  
Old November 26th, 2006, 04:35 PM
UninspiredName's Avatar

UninspiredName UninspiredName is offline
Sergeant
 
Join Date: Oct 2006
Posts: 351
Thanks: 0
Thanked 0 Times in 0 Posts
UninspiredName is on a distinguished road
Default Re: bug thread

Not sure if this has been posted before, and I'm not wading through 37 pages to find out, but LA Udgrd (sp?) doesn't have a description. Sorry if this has already been posted, which I suppose it probably has.
__________________
Just because you're paranoid doesn't mean they're not out to get you.
Reply With Quote
  #550  
Old November 26th, 2006, 07:51 PM

B_Bond B_Bond is offline
Private
 
Join Date: Nov 2006
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
B_Bond is on a distinguished road
Default Re: bug thread

Yep, "Utgrd," Midgrd," The Colossal Fetisch" and "The Heart Hider Hero from MA Bakemono all lack descriptions and/ or are spelt incorrectly , Utgard and Midgard have already been reported and I belive someone mentioned that the Heart Hider lacked a description but I don't know if anyone has commented on the Colossal Fetisch. I'm not sure if it's a similar problem to Utgrd and Midgrd but maybe "Fetisch" should be "Fetish" as in "an object regarded with awe as being the embodiment or habitation of a spirit" (Dictionary def)?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:36 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.