.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #521  
Old August 20th, 2004, 11:33 AM

sachmo sachmo is offline
Captain
 
Join Date: Jun 2002
Location: Texas, yall
Posts: 956
Thanks: 0
Thanked 0 Times in 0 Posts
sachmo is on a distinguished road
Default Re: Rise of the Remorhaz Society

Quote:
Starhawk said:
Wow you go to a LOT of work to name your worlds to tell the truth the vast bulk of my naming efforts go into my warships and it amazes me you can name both ships AND worlds so well. Keep up the good work. AND MAKE A NEW CHAPTER or I'll have to sick some kind of mutant radioactive superman on you!
The devil is in the details! I think it helps me identify with the characters if their ships and planets have proper names.

And a new chapter is coming. Probably today.
Reply With Quote
  #522  
Old August 21st, 2004, 04:15 AM

sachmo sachmo is offline
Captain
 
Join Date: Jun 2002
Location: Texas, yall
Posts: 956
Thanks: 0
Thanked 0 Times in 0 Posts
sachmo is on a distinguished road
Default Re: Rise of the Remorhaz Society

Funeral

2413.4

The gray sky over Turian reflected the mood of the people. The celebrations of the victory over the Rage had wound down, and the people were once again reminded of the reality of war. Today was the funeral for the dead from Bardron VI.

A new memorial park was commissioned for the occasion, with viewing stands for the family and dignitaries skirting the field where the bodies would be buried. Days before the service was to take place, people began to gather on the fringes of the park, coming to pay their respects for the fallen heroes. As the day of the funeral drew closer, the stream of people became a flood, and by the time the funeral began, millions of Remorhaz citizens were standing around the park, silently watching and paying their respects.

In all, 2773 servicemen and women were buried that day. However, their deaths served to remind everyone throughout the society that although the price would be terrible, victory could be achieved.

Fleet Admiral Reed ordered Task Force 1 to sortie to intercept a lone Hedmora class cruiser that was on course to try to force the Lenoltris-Fezzran wormhole. The fleet destroyed the ship while sustaining no damage.
Just before the fleet turned to return to Highrock, a fleet of twenty-eight Ukra-Tal ships came through the wormhole from Yukra, but their destination was unknown at the time. Reed pulled the fleet back toward Highrock, but they would not be able to make it back before the month was out. The Ukra-Tal would not be able to make it to Highrock before then, either.

2413.5

The Ukra-Tal fleet was on an intercept course for Task Force One. Fleet Admiral Reed knew that the task force could not destroy them in a stand up fight, and so was forced to pull it back to Highrock. This left a number of holes in the Remorhaz front. A lone Hedmora covered the Fezzran-Lenoltris wormhole. There were ships waiting to come through, and Reed ordered them to form an ad hoc defense task force to cover Fezzran in case the Ukra-Tal headed in that direction. The senior commander in the system, Commodore Esteban Santos, formed Task Force 1.1 with all of the ships in the Fezzran system. He pulled his task force back to Cirius and would deal with any threats that came through the wormhole. His available forces consisted of one Javelin and one Rochester class light cruiser, the Prometheus light carrier, two Comet class ground attack ships, one minesweeper, and twelve system fighters. Scorpio put production effort into building more fighters to help make up for the lack of firepower in system. Cirius began producing defense bases. Two more cruisers, a Rochester and a Javelin were in system and headed for Cirius, but at least one month out.

In Iolo, things were quiet. A lone Hedmora was trying to run the Correlia gauntlet, but Hitcher pounced on it with Task Force 3, destroying it with no loss on the Remorhaz side.
Reply With Quote
  #523  
Old August 21st, 2004, 06:01 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Rise of the Remorhaz Society

A very nice read Sachmo.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #524  
Old August 21st, 2004, 01:18 PM
Shrapnel's Avatar

Shrapnel Shrapnel is offline
Private
 
Join Date: Jan 2004
Location: Calgary, Alberta, Canada
Posts: 48
Thanks: 0
Thanked 0 Times in 0 Posts
Shrapnel is on a distinguished road
Default Re: Rise of the Remorhaz Society

Good Chapter! Thanks so much for the map as well! It helps to but the story into perspective.

Great effort!
Reply With Quote
  #525  
Old August 22nd, 2004, 03:22 AM

sachmo sachmo is offline
Captain
 
Join Date: Jun 2002
Location: Texas, yall
Posts: 956
Thanks: 0
Thanked 0 Times in 0 Posts
sachmo is on a distinguished road
Default Re: Rise of the Remorhaz Society

A Close Call

2413.6

Inexplicably, the Ukra-Tal fleet in Lenoltris pulled back to the Lenoltris asteroid belt, one sector away from the Lenoltris-Yukra wormhole. There they were joined by the Hedmora that had been covering the Lenoltris-Fezzran wormhole.
Faced with this strategic unknown, Rear Admiral Reed ordered Task Force 1 to remain at Highrock, while Santos was to bring Task Force 1.1 to the Fezzran side of the wormhole. Santos� force was not strong enough to take on the enemy fleet alone, they would travel to the wormhole, and reassess the situation upon arrival. If the Ukra-Tal remained close to the Yukra wormhole, the task force would make a high speed run for Highrock, keeping the Ukra-Tal at maximum range. If they made it to Highrock intact, the two forces would join. Once this happened, Reed was considering going on the offensive, but he would not risk his force in a battle with poor odds, and leaving the protection of Highrock would definitely lower the odds of the Remorhaz fleet surviving a battle against a force that size.
If the Ukra-Tal force remained within a month�s travel time to Fezzran, Task Force 1.1 would remain just outside the wormhole, ready to attack any force that came though. Wormhole defense gave the advantage to the defender, as they would be able to get the first shot in at point blank range before the attack would be able to respond. Whichever option presented itself, Reed knew that Lenoltris still needed to be sealed off from the rest of Remorhaz space, to keep this sort of situation for happening again. To this end, he ordered the planets in Fezzran with open production queues to begin building mines, and sent the multi-purpose transport RSS Effort to Cirius to be converted to a small minelayer. Then it would begin the job of sealing off Lenoltris to the enemy, or at least making the journey a very painful one.

In Iolo, the Ukra-Tal continued to send ships into the system in small numbers. Rear Admiral Hitcher appointed Commodore Jennifer Landover overall commander of Task Force 3.1, and she was ordered to intercept these ships while the bulk of the fleet remained at Correlia.
Her force left Correlia immediately when long-range sensors picked up a single Ukra-Tal light cruiser heading toward Correlia, and her course would intercept the enemy ship five sectors from the planet. Her force consisted of two Glory F class destroyers, RSS Shining Victory and RSS Skydancer, a Ganymede G class light cruiser RSS Xanthe, and a Rochester D class light cruiser RSS Mount Thunder, on which she flew her flag. This engagement would be her first command as a flag officer, as she was recently promoted during the fleet reorganization.

When the task force closed with the enemy ship, Landover deployed them in a wall formation. The sensor readings showed that this particular class was one that had not been encountered before, and this made her nervous. Her mind flashed scenes of the Ukra-Tal ship unleashing a devastating wonder weapon, crushing her force in moments and pressing on into the heart of the society. She grimaced and chased the thoughts away.
Relax, she told herself.
�Ma�am, we have a scan of the enemy ship. Class designation is Evanger� her sensor officer reported. The computer automatically assigned class names for all types of enemy craft encountered based on a predetermined system.
Her assistant, Commander Dale Orvis, sent her the data on the enemy ship.
�It�s a strange hybrid design, Commodore. It appears to be an armed colony ship� he said, �however, scans show it is carrying mines instead of colonists. Quite odd.�
Landover nodded. This shouldn�t be too tough of a nut to crack. She keyed the command channel on the com unit.
�All ships engage target. Close to maximum weapons range and open fire.�
She sat back watching her ships maintain perfect formation as they headed straight for their target. The Ukra-Tal cruiser headed for them, apparently determined to make a fight of it.
At 700 miles, Shining Victory and Skydancer opened fire with a missile barrage each. The first wave closed on the enemy ship, and met no anti-missile fire. The Evanger didn�t even attempt to outmaneuver the salvo, and all four of the missiles hit the cruiser, heavily damaging the organic armor surrounding the ship.
Landover ordered all ships to move out of range of the enemy ship�s guns, content to end the contest from maximum range, but the Evanger continued to try and close the range. At 600 miles, the Evanger opened fire on Xanthe. The acid globules went wide of their target, while the second wave of Remorhaz missiles slammed into the cruisers hull. The missiles ripped apart the forward section of the ship, disabling the acid launcher. Seeing that the enemy ship was now unarmed, Landover allowed her ships to close into gun range and finish the cripple. Under the concentrated fire of the Remorhaz ships, the cruiser did not Last long. Mount Thunder delivered the killing blow, and the stricken Evanger exploded. Their mission accomplished, Task Force 3.1 headed back for Correlia, led by one very relieved Commodore.
Reply With Quote
  #526  
Old August 22nd, 2004, 12:40 PM

Raging Deadstar Raging Deadstar is offline
Brigadier General
 
Join Date: Aug 2002
Location: Carlisle, UK
Posts: 1,826
Thanks: 0
Thanked 0 Times in 0 Posts
Raging Deadstar is on a distinguished road
Default Re: Rise of the Remorhaz Society

As Usual Great Pieces of Writing, You certainly know how to pour on the tension in these small pieces of fiction. This story will certainly be remembered as one of the greats of SEIV. [img]/threads/images/Graemlins/icon09.gif[/img]

I Updated it to the latest Chapters on SpaceEmpires.Net
Reply With Quote
  #527  
Old August 22nd, 2004, 02:32 PM

sachmo sachmo is offline
Captain
 
Join Date: Jun 2002
Location: Texas, yall
Posts: 956
Thanks: 0
Thanked 0 Times in 0 Posts
sachmo is on a distinguished road
Default Re: Rise of the Remorhaz Society

Quote:
Raging Deadstar said:
As Usual Great Pieces of Writing, You certainly know how to pour on the tension in these small pieces of fiction. This story will certainly be remembered as one of the greats of SEIV. [img]/threads/images/Graemlins/icon09.gif[/img]

I Updated it to the latest Chapters on SpaceEmpires.Net
Thanks so much! I'ts pretty tension filled playing the game, too!
Reply With Quote
  #528  
Old August 28th, 2004, 01:36 AM

sachmo sachmo is offline
Captain
 
Join Date: Jun 2002
Location: Texas, yall
Posts: 956
Thanks: 0
Thanked 0 Times in 0 Posts
sachmo is on a distinguished road
Default Re: Rise of the Remorhaz Society

Things quiet down

2413.7

The work of the Research Guild continued to reap benefits for the Remorhaz Society on both the home front and the front lines. The advances in computer technology and scientific theory made possible a new research system that would instantly link all of the research done in one lab with what was being done in another, allowing efficiency of the research done in the labs to be increased by twenty percent. The new lab system was being installed first on the planet Hera, and would not be complete for another eight months, but the researchers were predicting a major increase in productivity.
Another successful project completed this month was the application of contra-terrene propulsion technology to missile weapons. These engines, which has already increased the range of the ships by fifteen percent, increased the missile range by twenty percent while also allowing a larger warhead to be mounted on the missile.
While experimenting with missile propulsion, a new class of missile was manufactured. Taking the principle of the emergency propulsion pod and its anti-matter core and combining it with the anti-matter warhead from an anti-matter torpedo produced a smaller but faster missile called the plasma missile. The biggest drawback of the plasma missile was its short range and lower damage at long range, but its quickness was a significant improvement.
The Design Bureau immediately upgraded all of the plans for the missile-carrying ships to incorporate the new generation of capital ship missiles, and began exploring the options that the plasma missiles would give them.

More mining plants opened on Correlia as the lull in fighting continued. Thanks to the exploits of the Navy in the many space battles over the planet, colonists began to arrive in greater numbers, eager to start a new life on the frontier. As more workers came, new industries had to be created to support them, and Correlia was rich in minerals, making mining the industry of choice on the planet.
The Ukra-Tal sent yet another single ship into the system. It moved to within one sector of Correlia before Rear Admiral Hitcher ordered the entire fleet to intercept the ship.
Over Iolo V, they caught up with it. The Ukra-Tal ship was yet another new design, the Hvittingfoss. It appeared to be yet another armed colony ship, this time a gas colonizer, and it was packed from bow to stern with Ukra-Tal colonists.
Hitcher ordered the ship to be hailed and offered surrender terms. This was, of course, not answered. The Remorhaz fleet destroyed the enemy colony ship in short order. The system was clear once more.

The feared and anticipated showdown in Lenoltris was not to be. Fleet Admiral Reed watched as the enemy fleet slowly withdrew closer to the Yukra wormhole, where he expected them to adopt a defensive posture. Instead, within a week, the entire enemy fleet entered the wormhole and headed back into their system. While it was true that they had a numerical advantage over the Remorhaz fleet, Reed had hoped that they might be able to goad the Ukra-Tal into attack Highrock, or splitting their fleet to go after multiple objectives, allowing his own forces to meet them on a much more even footing. Their retreat would allow him to absorb the ships from task force 1.1, and after that point if the Ukra-Tal came back with another large fleet, he could have more hope of meeting them on an even footing.
Two weeks later, Santos arrived at Highrock with his task force. Task Force 1 would be able to hold its own, now.

In Fezzran, the local industry worked feverishly to manufacture space mines. If they could get them built and launched in the next few months, they would be able to close the Last major hole in the Lenoltris front line. After that, the Ukra-Tal would have to fight to get through to the rest of the society.
Reply With Quote
  #529  
Old August 29th, 2004, 01:46 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Rise of the Remorhaz Society

Very nice short read. I love this story and want it made into a weekly TV show. [img]/threads/images/Graemlins/icon44.gif[/img] [img]/threads/images/Graemlins/icon44.gif[/img] [img]/threads/images/Graemlins/icon44.gif[/img] [img]/threads/images/Graemlins/icon44.gif[/img] [img]/threads/images/Graemlins/icon44.gif[/img]
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #530  
Old August 31st, 2004, 02:31 PM
Shrapnel's Avatar

Shrapnel Shrapnel is offline
Private
 
Join Date: Jan 2004
Location: Calgary, Alberta, Canada
Posts: 48
Thanks: 0
Thanked 0 Times in 0 Posts
Shrapnel is on a distinguished road
Default Re: Rise of the Remorhaz Society

Smart read, keep up the good writing.
I give you story a [img]/threads/images/Graemlins/icon44.gif[/img] and think you could make a lot of [img]/threads/images/Graemlins/icon41.gif[/img] with your skills in story telling.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:14 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.