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April 19th, 2007, 06:44 PM
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Sergeant
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Join Date: Jan 2007
Posts: 323
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Re: OT: Cyber Nation
Quote:
NullAshton said:
Nice.... but how'd you prevent their advanced tech from obliterating you?
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That's what I'd like to know. Honestly I think I'm doing well for not having made any donations although two of my friends that joined about the same time are doing better than me.
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April 19th, 2007, 09:07 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Thanked 30 Times in 18 Posts
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Re: OT: Cyber Nation
$20 donations work wonders. But if they are attacked that investment is greatly depleted. After the GWIII was over and the donation system came back on line, over a 1,000 players forked out $20.00 donations. Do the math, 30,000 plus players with only about 1% or so buying advancements through donations. Now imagine if about 1.5 to 3.0% buy a donation, because that actually what your doing, each and every month. 3000.00 x $20.00 = $60k a month. WOW. Hell at even 20k a month they are making serious scrub. Throw in a GWIII and the profit margin sky rockets for a while as players rebuild.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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April 19th, 2007, 09:43 PM
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Lieutenant Colonel
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Join Date: Mar 2001
Location: Emeryville, CA
Posts: 1,412
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Re: OT: Cyber Nation
Quote:
NullAshton said:
Nice.... but how'd you prevent their advanced tech from obliterating you?
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Simple enough. I picked out the ones that were around 20% stronger than me, which meant they had low troop levels. Go DEFCON 1, get soldiers up to 80% population, max out tanks, and attack with about half to two thirds my forces (which still leaves soldiers equal to about 33-40% population at home). Once attacks are done, replace lost soldiers with new ones at home to reduce risk from counter-attack.
As a nice bonus, if your opponents counter-attack themselves, they either will lose horribly or attack with so much that they are left completely vulnerable at home for more attacks by you... which means more tech to grab. That's how I got 35 tech in a matter of 12 hours (and then proceeded to give it away).
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April 19th, 2007, 10:29 PM
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Major General
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Join Date: Nov 2004
Location: Floating in space.
Posts: 2,297
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Re: OT: Cyber Nation
Hmmm... mind giving some tech aid to the Dragon Republic?
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April 20th, 2007, 11:01 AM
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Brigadier General
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Join Date: Nov 2001
Location: WA
Posts: 1,894
Thanks: 5
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Re: OT: Cyber Nation
Ok it's been a long time since I posted.
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President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta�s Big Bang Attack� Welcome to OBLIVION!
�Don Panoz made an awesome car and� an incinerator� Bill Auberlen
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April 20th, 2007, 05:28 PM
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Captain
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Join Date: Apr 2003
Location: Burnaby
Posts: 995
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Re: OT: Cyber Nation
Quote:
President_Elect_Shang said:
Ok it's been a long time since I posted.
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Well then you should really be posting in the HifH thread. My fragile ego needs all the help it can get!
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Suction feet are not to be trifled with!
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April 20th, 2007, 06:07 PM
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General
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Join Date: Sep 2003
Posts: 3,205
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Re: OT: Cyber Nation
Hah...I followed your advice Will on tech raids, and it worked out beautifully. I attacked someone with roughly 2x my strength, but only had about 20 infrastructure and a few hundred troops. To make up for it, they had something like 120 tech! My tech was only 20ish, so I built up a ton of troops and tanks, and attacked. First attack failed (due to his massive tech advantage). Second succeeded and I captured 5 tech and some cash. Today I attacked twice more and wiped the floor with him both times, stealing an additional 10 tech. This is definitely the cheapest way to acquire tech at this level, as troops and tanks can be replaced a lot more easily than tech can be bought. It also seems like the dude I attacked is inactive, since he hasn't messaged me or built up more troops, etc.
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Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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April 20th, 2007, 06:16 PM
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Sergeant
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Join Date: Jan 2007
Posts: 323
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Re: OT: Cyber Nation
Appearantly I've attacked someone who's on vacation and thus ticked off an alliance. They expect me to pay for damages when it's clear the guy was picked over well before I got there.
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April 20th, 2007, 06:34 PM
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Major General
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Join Date: Nov 2004
Location: Floating in space.
Posts: 2,297
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Re: OT: Cyber Nation
What alliance is it? I'll help out if it breaks into war.
Of course, then that would probably mean we would have alliance vs. alliance war. Eh, it'll be fun anyway.
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April 20th, 2007, 06:43 PM
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Brigadier General
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Join Date: Nov 2001
Location: WA
Posts: 1,894
Thanks: 5
Thanked 3 Times in 3 Posts
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Re: OT: Cyber Nation
I had all my steam taking out when I started putting in some serious play time. The UI is so rough.
GuyofDoom: You didn't just attack an alliance you attacked the Legion, my alliance. I'm trying to settle this peacefully. We just fought GWIII and he went on vacation so no, he hasn't had the chance to rebuild. I thought We had been through not attacking major alliances in this very thread already?
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President Elect Shang; Tal-Re Republic of Free Worlds
Welcome to Super Vegeta�s Big Bang Attack� Welcome to OBLIVION!
�Don Panoz made an awesome car and� an incinerator� Bill Auberlen
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