.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #41  
Old August 18th, 2011, 04:21 PM

Korwin Korwin is offline
Second Lieutenant
 
Join Date: Oct 2010
Posts: 450
Thanks: 28
Thanked 11 Times in 9 Posts
Korwin is on a distinguished road
Default Re: Illwinter's next project

Will preorder too, if possible.
Reply With Quote
  #42  
Old August 19th, 2011, 05:01 AM

Snoddasmannen Snoddasmannen is offline
Private
 
Join Date: Nov 2007
Posts: 35
Thanks: 7
Thanked 20 Times in 5 Posts
Snoddasmannen is on a distinguished road
Default Re: Illwinter's next project

Oh me too for sure, even though I'll never have time to play it. "Just shut up and take my money" - as the saying goes
Reply With Quote
  #43  
Old August 20th, 2011, 02:41 PM

LDiCesare LDiCesare is offline
Captain
 
Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
LDiCesare is on a distinguished road
Default Re: Illwinter's next project

I finally tried CoE2. It's a neat game, but I hope the 3 will have a much better interface. Stuff like seeing that your commander is insane on the map, a better battle display (at least see how many hit points a unit has, like in dom if you click on the unit to inspect it during the battle), explanations of the icons (again, dom does that when displaying units).
And most importantly a minimap or map zooming. It's a real pain to know where you are in CoE2, and big maps are definitely out of the question without a map navigation tool.
Reply With Quote
  #44  
Old August 21st, 2011, 07:10 AM

nordlys nordlys is offline
Corporal
 
Join Date: Jun 2008
Posts: 86
Thanks: 4
Thanked 5 Times in 4 Posts
nordlys is an unknown quantity at this point
Default Re: Illwinter's next project

CoE could really benefit from a proper tactical combat MoM-style. With its small, dozen-units-per-army scale it's, like, mandatory. And then it would succeed where Elemental failed.
Reply With Quote
  #45  
Old August 21st, 2011, 08:58 AM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: Illwinter's next project

Quote:
Originally Posted by nordlys View Post
CoE could really benefit from a proper tactical combat MoM-style. With its small, dozen-units-per-army scale it's, like, mandatory. And then it would succeed where Elemental failed.
I could place a chimp in front of a typewriter and the end result would be a better computer game than Elemental.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
The Following 4 Users Say Thank You to Foodstamp For This Useful Post:
  #46  
Old August 22nd, 2011, 11:24 PM
Ballbarian's Avatar

Ballbarian Ballbarian is offline
Colonel
 
Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
Ballbarian will become famous soon enough
Default Re: Illwinter's next project

Great news JK! Looking forward to it.
__________________
RanDom v2 - Map gen & Semirandomizer.
Province Editor - Custom province creation made easier.
God Editor - Custom pretender creation made easier.
Map Forge - Map editor
Reply With Quote
  #47  
Old August 22nd, 2011, 11:36 PM

ronjon ronjon is offline
Private
 
Join Date: Mar 2006
Location: hammond, in
Posts: 26
Thanks: 0
Thanked 0 Times in 0 Posts
ronjon is on a distinguished road
Default Re: Illwinter's next project

nevermind
Reply With Quote
  #48  
Old August 23rd, 2011, 08:59 AM

Tecnócrata Tecnócrata is offline
Private
 
Join Date: Aug 2008
Posts: 39
Thanks: 2
Thanked 3 Times in 3 Posts
Tecnócrata is on a distinguished road
Default Re: Illwinter's next project

Quote:
Originally Posted by Foodstamp View Post
I could place a chimp in front of a typewriter and the end result would be a better computer game than Elemental.
Man, this must be the worst botch since MOO3. Bad gameplay and worst bugs.
Reply With Quote
  #49  
Old August 23rd, 2011, 09:48 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: Illwinter's next project

Quote:
Originally Posted by LDiCesare View Post
I finally tried CoE2. It's a neat game, but I hope the 3 will have a much better interface. Stuff like seeing that your commander is insane on the map, a better battle display (at least see how many hit points a unit has, like in dom if you click on the unit to inspect it during the battle), explanations of the icons (again, dom does that when displaying units).
And most importantly a minimap or map zooming. It's a real pain to know where you are in CoE2, and big maps are definitely out of the question without a map navigation tool.
Aside from the minimap, all of that is currently there already.
Reply With Quote
  #50  
Old August 23rd, 2011, 10:58 AM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Illwinter's next project

Questions about the new project will work much better if they are comparisons to CoE2 than comparisons with Dom3. The only Dom3isms I see so far in CoE3 are some imports of graphics.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:39 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.