.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #41  
Old February 12th, 2011, 11:26 AM

Festin Festin is offline
Corporal
 
Join Date: Oct 2008
Posts: 162
Thanks: 13
Thanked 7 Times in 5 Posts
Festin is on a distinguished road
Default Re: LA Game - World of Symmetry 8/10 left

Yes, Patala's scout attacking the ninja was a nice finishing touch to the whole thing.

But I wonder if you are correct about the bug. Wouldn't such situations happen more often if what you say is true? I have never heard about sneaking units fighting each other.

By the way, the ninja is still shown as hiding. I did not know it was possible to maintain siege and hide at the same time.
Reply With Quote
  #42  
Old February 12th, 2011, 11:49 AM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: LA Game - World of Symmetry 8/10 left

My scout certainly wasn't set to attack, so it does seem that patrolling all happens first. Which it does in the turn order. Doesn't make a lot of sense, but isn't likely to cause a lot of problems.

I believe sneakers who are caught but beat the patrollers are always still hiding, even though they take the province. Technically he's not sieging, but he is there which is apparently enough to keep control. Much like leaving a non-commander unit will keep control (and let you see what he tries to break siege with)

This is probably tied to the exploit that lets Pans or other stealthy summoners hold forts down indefinitely.
Reply With Quote
  #43  
Old February 13th, 2011, 05:08 PM

arnob arnob is offline
Corporal
 
Join Date: Aug 2010
Location: PARIS - FRANCE
Posts: 83
Thanks: 1
Thanked 0 Times in 0 Posts
arnob is on a distinguished road
Default Re: LA Game - World of Symmetry 8/10 left

Quote:
Originally Posted by Executor View Post
I will declare war on the next player that asks for a delay!

Hummm

Very sorry but i'll unable to play during a week ... No internet connection until Monday 21th !

Arnob
Reply With Quote
  #44  
Old February 13th, 2011, 05:40 PM

Executor Executor is offline
Major General
 
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
Executor is on a distinguished road
Default Re: LA Game - World of Symmetry 8/10 left

Err, arnob, if you wouldn't mind being a little more specific as from when you'll be needing the delay?

The current turn is about to host in a few hours, so can you can make the next turn before you lose internet connection so I delay the turn after the next one to save some time, or should I add a week to the timer as soon as this turn hosts?
I don't mind giving the delay, I just rather not add more time than needed.
Reply With Quote
  #45  
Old February 13th, 2011, 11:20 PM

Executor Executor is offline
Major General
 
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
Executor is on a distinguished road
Default Re: LA Game - World of Symmetry 8/10 left

At last, the damn ninja is dead!

Ugh, someone's gonna be mad when they see the battle reports from the central island...
Nicely done P3D.
Reply With Quote
  #46  
Old February 14th, 2011, 09:12 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: LA Game - World of Symmetry 8/10 left

I assume we're delaying, since arnob hasn't played?
Reply With Quote
  #47  
Old February 14th, 2011, 10:15 PM

Executor Executor is offline
Major General
 
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
Executor is on a distinguished road
Default Re: LA Game - World of Symmetry 8/10 left

Indeed we are, I've added 168h to the clock.
Reply With Quote
  #48  
Old February 21st, 2011, 02:43 PM

arnob arnob is offline
Corporal
 
Join Date: Aug 2010
Location: PARIS - FRANCE
Posts: 83
Thanks: 1
Thanked 0 Times in 0 Posts
arnob is on a distinguished road
Default Re: LA Game - World of Symmetry 8/10 left

Quote:
Originally Posted by thejeff View Post
I assume we're delaying, since arnob hasn't played?
Hello All,

Very very very sorry about this last time delay. I played my turn as soon as possible sunday evening !

Arnob
Reply With Quote
  #49  
Old February 22nd, 2011, 10:46 AM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: LA Game - World of Symmetry 8/10 left

I just got the 12 hour warning. I thought I'd sent it in long ago. I'll get it done as soon as I get home. I know I did some work on the turn...

Sorry for the extra delay.
Reply With Quote
  #50  
Old February 27th, 2011, 09:40 PM

Executor Executor is offline
Major General
 
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
Executor is on a distinguished road
Default Re: LA Game - World of Symmetry 8/10 left

P3D, I just noticed the stale, can I get a conformation you're still here?
Let me know if you need any extra time for the turns.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:43 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.