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October 28th, 2010, 03:40 AM
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Corporal
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Join Date: Jun 2010
Posts: 101
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: Crucible - MA, CBM, EDM, fast pace (30 hour hosting entire game) - Running
::::ARCO INTERNAL MEMO::::
Sir.
I'm sorry to report that experiments with 'volunteers' have determined the amount of blood spilled in the casting of blood magic does not influence the power acquired from the sacrifice. The plan for 'discount' blood magic using 'acquired' giants is now on indefinite hold.
Some researchers have also expressed concerns that such experiments are 'inhumane'. Thankfully a recent ruling from our great lord of ambidexterity puts to rest the notion that giants are people so such concerns are unnecessary.
Sincerely
S2E1F1
P.S. the giant contractors working on the walls outside are very distracting, please see to their removal posthaste.
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October 30th, 2010, 06:15 AM
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Sergeant
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Join Date: Oct 2006
Posts: 290
Thanks: 4
Thanked 0 Times in 0 Posts
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Re: Crucible - MA, CBM, EDM, fast pace (30 hour hosting entire game) - Running
Quote:
Originally Posted by Saros
::::ARCO INTERNAL MEMO::::
Sir.
I'm sorry to report that experiments with 'volunteers' have determined the amount of blood spilled in the casting of blood magic does not influence the power acquired from the sacrifice. The plan for 'discount' blood magic using 'acquired' giants is now on indefinite hold.
Some researchers have also expressed concerns that such experiments are 'inhumane'. Thankfully a recent ruling from our great lord of ambidexterity puts to rest the notion that giants are people so such concerns are unnecessary.
Sincerely
S2E1F1
P.S. the giant contractors working on the walls outside are very distracting, please see to their removal posthaste.
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We have already received another case from our customer service department. The ticket#1223 relates to your capital and says that the walls need examination. We will try to get there as soon as possible and fix them. We have a skilled technical team with special bonuses in examination.
However, due to the late working hours, there are people very unhappy about our presence and they are disturbing our man while on teh job site. The most annoying are the undividuals riding elephants - if such attacks will not stop, we will be forced to leave your capital and walls not properly checked and the ticket will be considered null and void.
Technical Team Lead, Mr. Z
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October 30th, 2010, 04:05 PM
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Corporal
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Join Date: Aug 2010
Posts: 64
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Crucible - MA, CBM, EDM, fast pace (30 hour hosting entire game) - Running
To all civilized nations,
the Emerald Empire has defended itself succesfully for nigh on a year now against the perfidious sneak attack by the primitive and corrupt nations of Man and Vanheim. But the light of civilization is failing, and the torches of the savages light the night outside our walls. The emperor has withdrawn into his chambers and will see no one. If someone does not soon invade the odorous lands of these mongrel nations, the Emerald Empire will be no more.
Bartholomeus, head of the council of theurgs.
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October 28th, 2010, 08:43 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Crucible - MA, CBM, EDM, fast pace (30 hour hosting entire game) - Running
Just over four hours for that turn! We're averaging about two turns a day.
@odeoderok: nice counterstrike! I was worried both whether I had enough troops and whether any number of troops would be enough to handle your pretender. Looks like I was right to worry. Your pretender design looks familiar from Momentum3.
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October 29th, 2010, 05:37 PM
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Corporal
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Join Date: Aug 2010
Posts: 64
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Crucible - MA, CBM, EDM, fast pace (30 hour hosting entire game) - Running
Why thank you sir, the sneak attack wasn't too bad either, you rat! Yes, I have to say I was inspired by Zeldor's pretender from Momentum3, although having completed const8 and alt6 before fighting would be nice.
@ Everyone: Please destroy the nation of Vanheim posthaste. Invisible fairies trampling on our geometrically correct cabbage fields is really quite too much.
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November 7th, 2010, 06:35 AM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Crucible - MA, CBM, EDM, fast pace (30 hour hosting entire game) - Running
And we're on turn 30 already! I know I've been lagging a bit and have been last to send in a turn several times recently but I should be back on track and sending them in more quickly.
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November 9th, 2010, 01:37 PM
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Captain
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Join Date: Mar 2010
Location: Budapest
Posts: 831
Thanks: 115
Thanked 8 Times in 8 Posts
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Re: Crucible - MA, CBM, EDM, fast pace (30 hour hosting entire game) - Running
The scout in Ene Umrul has acted against the orders of his military leaders, and acted on his own behalf. We will throw him into prison, cut his fingernails and force him to listen to our grand orchestra playing Tokyo Hotel songs.
With apologies,
the bard council of Man
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November 11th, 2010, 05:19 PM
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Sergeant
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Join Date: Oct 2006
Posts: 290
Thanks: 4
Thanked 0 Times in 0 Posts
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Re: Crucible - MA, CBM, EDM, fast pace (30 hour hosting entire game) - Running
That was a really nice ans fast game! Hope to play with you again.
Good luck!
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November 11th, 2010, 06:39 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Crucible - MA, CBM, EDM, fast pace (30 hour hosting entire game) - Running
Thanks for playing, Kojusoki! I'm glad you enjoyed the game. Tough luck for you and Pythium in that you were double teamed but you both put up a good fight.
I couldn't handle more than one game at this speed but I am enjoying the pace as well (and it's forcing me to stop rethinking every move and just send in my turn ).
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November 12th, 2010, 02:05 PM
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Corporal
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Join Date: Aug 2010
Posts: 64
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Crucible - MA, CBM, EDM, fast pace (30 hour hosting entire game) - Running
Well, the Emerald Empire went the way of all empires after being raped by barbarians and betrayed by it's allies. Alas for the works of men.
It was a fun game and I really enjoyed delaying the inevitable. Thanks to everybody, especially Man and Vanheim
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