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September 15th, 2010, 09:34 PM
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Private
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Join Date: Feb 2010
Posts: 24
Thanks: 0
Thanked 1 Time in 1 Post
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Re: NewBlood - EA blood themed game [running]
Quote:
Originally Posted by 13lackGu4rd
well, I've got nothing left but for some reason you guys refuse to finish me off, no money, no troops nor commanders beyond a useless priest and some militias from an event, and obviously no more forts.
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Man, that sounds familiar.
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September 17th, 2010, 09:55 PM
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Private
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Join Date: Feb 2010
Posts: 24
Thanks: 0
Thanked 1 Time in 1 Post
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Re: NewBlood - EA blood themed game [running]
I went AI. My little island can't hold out much longer, and that is all I have left. Thanks for a good game!
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September 19th, 2010, 10:11 PM
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Sergeant
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Join Date: Jan 2010
Location: Michigan
Posts: 251
Thanks: 14
Thanked 13 Times in 8 Posts
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Re: NewBlood - EA blood themed game [running]
Thanks for playing, buzzsaw. I especially appreciate you staying in the game so long after losing your capital. That was above and beyond expectation.
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September 20th, 2010, 10:20 PM
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Sergeant
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Join Date: Jan 2010
Location: Michigan
Posts: 251
Thanks: 14
Thanked 13 Times in 8 Posts
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Re: NewBlood - EA blood themed game [running]
I'm busy enough in my personal life that I would not mind permanently increasing the hosting interval from 48 to 72 hours. I suspect that I am not the only one who would appreciate the flexibility this would give in managing their time, but would like some feedback from the remaining players before doing so as my original post for this game listed a maximum hosting interval of 48 hours.
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September 20th, 2010, 10:56 PM
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Corporal
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Join Date: Feb 2010
Posts: 116
Thanks: 21
Thanked 1 Time in 1 Post
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Re: NewBlood - EA blood themed game [running]
I'm for 72h too.
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September 22nd, 2010, 08:07 PM
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Sergeant
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Join Date: Jan 2010
Location: Michigan
Posts: 251
Thanks: 14
Thanked 13 Times in 8 Posts
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Re: NewBlood - EA blood themed game [running]
Well, it seems those of us who want to extend to 72 hours are in the minority, and without at least a majority consent I don't want to change the original agreement. So, status quo is maintained.
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October 29th, 2010, 12:29 PM
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Corporal
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Join Date: Feb 2010
Posts: 116
Thanks: 21
Thanked 1 Time in 1 Post
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Re: NewBlood - EA blood themed game [running]
Witch kings feel hurt by Astral Corruption.
That's why we have to cancel our peace with Abysia and declare a war.
(The first attacks supposed to land on trn №81)
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October 29th, 2010, 08:51 PM
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Sergeant
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Join Date: Jan 2010
Location: Michigan
Posts: 251
Thanks: 14
Thanked 13 Times in 8 Posts
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Re: NewBlood - EA blood themed game [running]
The game is on hold until the situation with Lanka is resolved.
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October 31st, 2010, 12:56 PM
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Sergeant
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Join Date: Jan 2010
Location: Michigan
Posts: 251
Thanks: 14
Thanked 13 Times in 8 Posts
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Re: NewBlood - EA blood themed game [on hold]
We have lost contact with our Lanka player and are in need of a permanent sub. Eight nations started, four remain. Winner is the first nation to take five capitals. Currently, we are in a four way tie with two caps each.
Stats are here: http://www.llamaserver.net/showScore...game=New_Blood
Abysia and Vanheim are at war. Sauromatia just finished off Hinnom. If Lanka has been up to much over the past 30 or 40 turns, I haven't seen much evidence of it.
Our hosting interval is 48 hours. PM me if you are interested.
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October 31st, 2010, 06:19 PM
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Sergeant
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Join Date: Jan 2010
Location: Michigan
Posts: 251
Thanks: 14
Thanked 13 Times in 8 Posts
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Re: NewBlood - EA blood themed game [running]
A sub has been found. 13lackGu4rd will come back in to take over Lanka.
Thanks, 13lackGu4rd!
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