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  #41  
Old March 18th, 2010, 09:24 AM
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Default Re: List with all the events

That list is directly from the games executable.

Its actually fairly easy to pull lists. For the text parts anyway. So if I want the nation descriptions I can find one, then mark the beginning and end of the section I want, copy it out to a text file and put it in that docs directory. Same with all equipment. Or all units. Or the tips.

Or all keywords for the "list" spell which I purposely didnt post until someone else did out of respect for the devs wishes.

Or all of the command-line switches which included some really fun ones that do not appear on the help screen. I did not post those until the devs said it was ok to do it (fairly recently actually)

But Im afraid that all I can do is save someone some typing. I cannot pull the code linked to the words such as you want.
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  #42  
Old March 18th, 2010, 04:07 PM

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Default Re: List with all the events

Thanks Gandalf. Didn't realise you could just dump the .exe file into a text editor to obtain a load of game info (never even thought of trying it either). But having just done so, I can now see where you got that list from

Quite a few bits of text in there actually that I can't ever recall coming across during the game. Seems there are always new things to discover about Dominions.
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  #43  
Old March 18th, 2010, 05:22 PM
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Default Re: List with all the events

Its easier on Linux with the strings command (pulls all text to a file).

I shouldnt mention that doing a diff (show me differences) between the previous version and the new patched version has some interesting new names that Im waiting to see
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  #44  
Old March 19th, 2010, 04:25 AM
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Default Re: List with all the events

I guess I could do the list sometime in the next month or so.
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  #45  
Old March 19th, 2010, 02:11 PM
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Default Re: List with all the events

A clarification is needed here:

Of course, I do need to get permission from Illwinter first, since it is privileged information, but assuming I get one, then I can do the list. Nothing prevents me from doing one right now, but without permission it would never see the light of day.
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  #46  
Old March 21st, 2010, 12:55 PM
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Default Re: List with all the events

Okay, I got permission, so I'll start working on this list soon.
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  #47  
Old March 21st, 2010, 06:10 PM
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Default Re: List with all the events

Update on this situation:

~100 events done, ~200-300 events left to list. And then I need to summarize them to make them more readable, though you'll be able to filter them by attribute in the unsummarized view.

Two weeks or so, maybe a bit more.

The reason why some events are so rarely seen is that they can require up to five different triggers that have to be fulfilled at the same time to happen.
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  #48  
Old March 22nd, 2010, 09:57 AM

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Default Re: List with all the events

Many thanks for looking into this Edi. Not sure if I can be of any help at all, but more than happy to offer my services if you can think of a way I can assist. Please feel free to PM me if so.

Not surprised to hear that some events need to hit upto five different unique variables in order to trigger. But that makes me glad you are sorting a list out from the source code rather than my by-hand method. Since I'd be certain to miss a load of them with so many different combos.
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  #49  
Old March 22nd, 2010, 10:57 AM
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Default Re: List with all the events

There's no way you could get even half the multi-trigger events halfway right, since there are nation specific, era specific and other specific requirements and then there are unannounced effects in them (as in, don't appear in event texts at all).

Found two buggy events already (text says 1000 gold, you get 500 with one, the other has some pretty bad typos but is rather rare, this last one is probably my fault in the first place).

Give me a week or so.
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  #50  
Old March 22nd, 2010, 07:54 PM

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Default Re: List with all the events

Glad to hear you've confirmed the bug with the 1000gp event. Since that's been floating around for a while. Surprised to hear there are events possible that don't produce a message though. I'll certainly wait with intrigue to find out what they are
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