.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #41  
Old January 5th, 2009, 06:06 PM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: Faerun.

I don't really have that much in depth knowledge about faerun (I have a copy of baldur's gate 2... that's about it), but my first instinct would be to go either political or factional. Perhaps both actually. Deity based doesn't really make sense and would probably never work.

Remember that most of the inhabitants of the world are human, and while there are differences between them I don't there would be a huge difference in the kind of troops available for the most part. You could probably come up with a fairly generic mega-roster and give some of the units to some nations and not others. For non-humans it would probably be a bit more work, but I think you should probably avoid these at least for a little while if you are going to do it. I would also highly advise you NOT try to make all ages, that would take far too much work and I'm not sure how sensible you could make it. Doing it all in LA makes sense to me.

I would consider making some of the stronger factional units into summons, probably as national spells for the nations that get access to the particular factions.
Reply With Quote
The Following User Says Thank You to rdonj For This Useful Post:
  #42  
Old January 5th, 2009, 06:16 PM

Monkeyvich
Guest
 
Posts: n/a
Default Re: Faerun.

Quote:
Originally Posted by rdonj View Post
I don't really have that much in depth knowledge about faerun (I have a copy of baldur's gate 2... that's about it), but my first instinct would be to go either political or factional. Perhaps both actually. Deity based doesn't really make sense and would probably never work.

Remember that most of the inhabitants of the world are human, and while there are differences between them I don't there would be a huge difference in the kind of troops available for the most part. You could probably come up with a fairly generic mega-roster and give some of the units to some nations and not others. For non-humans it would probably be a bit more work, but I think you should probably avoid these at least for a little while if you are going to do it. I would also highly advise you NOT try to make all ages, that would take far too much work and I'm not sure how sensible you could make it. Doing it all in LA makes sense to me.

I would consider making some of the stronger factional units into summons, probably as national spells for the nations that get access to the particular factions.
But the player is playing a god. The second good reason for doing it from a deity point of view is i have a set of GFX all ready for flags... for Faerun alone at first.

Also, if I plot the Late Age as the Time of Troubles, the avatars have starting points in the canon. *shrug*

I may include a few pre-built pretender gods although I'm sure I'll need some help drawing a few sprites.

I totally see your point though. Any way I cut it, I lose essential characteristics of the universe of FR. sigh.
Reply With Quote
  #43  
Old January 5th, 2009, 06:23 PM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: Faerun.

The player isn't actually technically playing a god, they're playing someone who's trying to become a god. Something more like raistlin, or the events in Throne of Bhaal. You could look at it from the direction of powerful people trying to manipulate the world around them in order to ascend to godhood.

Just a thought.
Reply With Quote
The Following User Says Thank You to rdonj For This Useful Post:
  #44  
Old January 5th, 2009, 08:27 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Faerun.

I thought the factions overlapped the territories of the politicals. Im not sure that the Bards would feel right as a separate nation with their own capital and expansion. Maybe you could make YOUR version have the factions aligned with various politicals. That way the unit "bards" might appear with more than one of the nations.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:52 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.