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  #41  
Old May 18th, 2007, 02:17 PM
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Jazzepi Jazzepi is offline
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Default Re: Invisible Swarm

Quote:
Evilhomer said:
atlantis annoys eriu is more correct. He withdraws when i attack back.
You provinces are full of delicious gold. Especially when I set the taxes to 200%.

Jazzepi
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  #42  
Old May 18th, 2007, 10:13 PM

CUnknown CUnknown is offline
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Default Re: Invisible Swarm

Eriu, I declare war upon your unholy nation!
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  #43  
Old May 18th, 2007, 11:12 PM
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Default Re: Invisible Swarm

Quote:
CUnknown said:
Eriu, I declare war upon your unholy nation!
Let the mighty alliance of Atlantis and Ulm wash through the borders of Eriu's green bannered lands.

Our sleeper god has awakened, and doubled our research. Joy.

Jazzepi
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  #44  
Old May 19th, 2007, 12:30 AM

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Default Re: Invisible Swarm

Damn!!!

I haven't checked the board in a while so I missed this one. The Invisible Swarm games from Dom2 were a blast, even though I got beat in all of them, usually by CUnknown or Jurri.

CUnknown, if you choose to host another Invisible Swarm, I'm definitely up for it.

**** VP rant ****
I don't know if I like VPs. I played in one VP game, was having a good time fighting some basic wars, and then all of a sudden one player, who wasn't in any wars I don't think, teleported onto enough VP sites to win the game in one turn. Sort of made everyone feel, "why did we play this?". Sure, the sites should have been better defended, but it still seemed cheesy.

Without VPs, games usually end by mutual consent when everyone knows that one player is far ahead.
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  #45  
Old May 19th, 2007, 12:20 PM
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Default Re: Invisible Swarm

I dislike VP win condition games myself. What I do like is VP provinces that allow you to basically pickup free dominion spreading "temples".

Jazzepi
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  #46  
Old May 19th, 2007, 12:35 PM
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Default Re: Invisible Swarm

Sorry to barge in here while lurking, but: recent experiments show that these crowns even spread domain for EA Mictlan. Surprise surprise!
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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  #47  
Old May 19th, 2007, 12:38 PM
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Default Re: Invisible Swarm

Quote:
vfb said:
Sorry to barge in here while lurking, but: recent experiments show that these crowns even spread domain for EA Mictlan. Surprise surprise!
It'd be a little unfair if they didn't. I doubt that the VP provinces give the option to preform a blood sacrifice at them.

Jazzepi
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  #48  
Old May 19th, 2007, 01:38 PM

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Default Re: Invisible Swarm

Hey Jeffr!! I miss your killer centaurs in this game.

What I like about victory locations is that they: 1) end the game faster. I don't like people just turtling and building up and stretching the game on and on. 2) They put something on the map that is worth fighting over. Something about that is just fun, to me. If I had the experience you did, Jeffr, I might feel differently, I guess.
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  #49  
Old May 19th, 2007, 07:58 PM

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Default Re: Invisible Swarm

There are 2 hours left on the timer for this turn. However, I'm taking my computer over to a friend's place to go some gaming. So.. I guess I'll set up the timer again when I get back... But... Caelum has left to take his turn. So, Caelum, why don't you post here before I get back telling me that you tried to take your turn? Because I might be tempted just to host and let you stale when I get back...

Or, maybe I'll leave it on all night and host in the morning if you haven't taken your turn yet.

Anyway, the game is going down until about midnight or so EDT.
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  #50  
Old May 19th, 2007, 09:02 PM

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Default Re: Invisible Swarm

Good to be back! I'll monitor this thread to see how this game is going and then jump into the next one, if I may.
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