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  #41  
Old July 6th, 2005, 07:13 PM
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Default Re: Battle 3 saves

Quote:
Shadowcougar said:
D-65 could have been made with making the M-60 a class 36 unit.
True BUT would I have had to use MobHack for that? I try to stick to only modifications I can do in the Scenario Editor (for safety reason!)
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  #42  
Old July 9th, 2005, 01:32 PM
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Default Battle 5

No problems found with battle

Only that the back BMP needs the order of Lenin and a answer as to why a Cannon Marksman is in such a lowly unit
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File Type: zip 365354-SpSv002.zip (1.11 MB, 99 views)
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  #43  
Old July 10th, 2005, 07:30 PM
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Default battle 6

all works fine
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  #44  
Old July 10th, 2005, 07:34 PM
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Default Re: battle 6 saves

saved games
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File Type: zip 365758-SpSv002.zip (3.44 MB, 98 views)
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  #45  
Old July 11th, 2005, 02:01 AM
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Default Re: battle 6 saves

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Shadowcougar said:
saved games
In case I haven't said it, Thanks for taking the time to be so thorough. I have not had time to download and review all your saves but I will be doing so and going through each one in detail, as well as reviewing the notes you have posted here.
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  #46  
Old July 12th, 2005, 02:10 AM
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Default Battle 7 War Over

the War has ended. I have had 7 decisive wins and got a Marginal Campaign Victory.

The enemy inf in the NE part of town advanced when the Armour did. don't think that was to happen. other than that every thing worked.

I might add more mines or barbed wire. make the break in a little tougher.
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File Type: zip 366197-SpSv003.zip (4.94 MB, 107 views)
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  #47  
Old July 12th, 2005, 02:22 AM
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Default Re: Battle 7 War Over

in the early saves I just gave a few turns to you. I have saved every turn from every battle. I suggest that where you have mines or barbed wire you may add a little more.

as a US player a early campaign buy is a Engineer Plt. They are more boots on the ground and also have the engineer abilities.

The AC in the battles have been at best a slight bother. Their payload isn't dangerous if the US player is used to playing with a open order attack. I started in SP2 so I am used to being shelled/bobbed all the time. The US player also has a weak group of anti air units to buy.

The other buy a US player will look for is some sort of tube based support. They could be mortars or 155 tube artty.

As a upgrade the US player will maybe upgrade 1 or 2 tanks to M1IMP or M1 blade tanks. I didn't add ant armour until the end and then they were CEV's. They are good in a bulitup area but not in the open.

These are just some thoughts about the campaigh. I enjoyed playing it. After running a Styker unit it was a welcome change to have real tanks.
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  #48  
Old July 14th, 2005, 03:30 PM

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Default Re: SPMBT User Campaign - Silver Lions!

It just wouldn't be right to play against an opponent without a deployed A0.
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  #49  
Old July 14th, 2005, 10:31 PM
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Default Re: SPMBT User Campaign - Silver Lions!

There is HQ units there
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  #50  
Old July 23rd, 2005, 04:01 AM
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Default Re: SPMBT User Campaign - Silver Lions!

So, when will it be released?
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