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November 17th, 2003, 11:09 PM
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Captain
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Join Date: Sep 2003
Location: New Mexico
Posts: 990
Thanks: 13
Thanked 15 Times in 14 Posts
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Re: Is Cyclops worth it as a pretender god?
Quote:
Originally posted by Taqwus:
With regards to prosthetic limbs -- "Groovy."
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"Gimme some sugar baby!"
Followed by several shotgun bLasts...
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November 18th, 2003, 02:16 AM
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Brigadier General
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Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
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Thanked 165 Times in 22 Posts
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Re: Is Cyclops worth it as a pretender god?
This thread was just hilarious!
It's a good thing we have magic eyes and hearts.
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November 18th, 2003, 03:38 AM
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Second Lieutenant
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Join Date: Sep 2003
Posts: 483
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Re: Is Cyclops worth it as a pretender god?
Golden left foot
This powerful artifact grants its owner an ability to throw globes of compressed air at the opponents with an amazing precision. Globes cause stun damage to anyone who is hit. His inclination to demonstrate this uncanny talent in his free time decreases unrest in the province he resides in, and the artifact also grants the owner an ability to inspire awe in lesser mortals (awe-3). He also has a small chance to attract Maenads (female humans who fight with *claws* when enraged). The downside is that it lowers its owner's pain threshold, and he is more prone to get afflictions. His leadership skills are also decreased, since his comrades dislike his tendency to hug his brothers-in-arms every time he manages to hit someone with one of the globes.
[ November 18, 2003, 01:44: Message edited by: HJ ]
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November 18th, 2003, 06:44 PM
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Major General
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Join Date: Sep 2000
Location: Georgia, USA
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Re: Is Cyclops worth it as a pretender god?
Quote:
Originally posted by Kristoffer O:
I like the arm thing. A silver arm of celtic origin springs to mind.
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Nuadu Airgetlam!! Toooo cool!
Maybe an iron one available just to replace a missing limb (and perhaps boost strength +1 or so?) with a bit of Construction research, but a unique Version of silver that not only replaces the arm but gives more substantial (+2 to all) boosts to strength, attack, and defense?
That really is an interesting concept, just from the role-playing stance: being able to forge "replacement parts" for afflicated characters. They shouldn't be cheap, may come with problems (shock vulnerability for an iron arm?), but it would be a really cool bit of flavor.
Maybe they'd only be open to the Golem Cult, Ulm, and/or other such master smith types. That might even be the thing to make Ulm a bit more competitive, if they alone should have access to these wonders of smithcraft.
Ever think about adding the Gae Bulga? An awesome weapon, an unstoppable killer usuable only once per combat (since the body had to be cut away from the points to retrieve it) that has a geas upon it that leads to a Curse being placed on its wielder? Not quite the same as the real thing, but I can't think how to do the "somebody you will love will die" thing into game mechanics.
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November 18th, 2003, 07:14 PM
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Re: Is Cyclops worth it as a pretender god?
If anyone needs help it's Ulm. And if that advantage is crafting, so be it.
Perhaps the Silver Arm will allow the Smith/Hero to craft items of certain other spheres while not having the magic spheres. I.E. Giving 5 spheres for purposes of crafting to non-earth Spheres.
That would allow them crafting diversity (which Ulm LACKS) but not the spells that are behind it.
Just a thought.
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November 19th, 2003, 07:55 PM
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Corporal
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Join Date: Dec 2002
Posts: 68
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Re: Is Cyclops worth it as a pretender god?
This whole thing reminds me of the story of the Head of Vecna...
Head Of Vecna Reference
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November 19th, 2003, 11:35 PM
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Major General
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Join Date: Sep 2000
Location: Georgia, USA
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Re: Is Cyclops worth it as a pretender god?
ROFL!!! That made my whole evening!!!
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November 21st, 2003, 02:07 AM
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Private
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Join Date: Nov 2003
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Re: Is Cyclops worth it as a pretender god?
That story about the head of Vecna is hilarious.
I would like to think that not all of us would act like that however. In Dominions, I find that some things can cause me a lot of grief, because simply acting marginally more sensibly would avert the disaster that turns an otherwise wellplayed game into a losing battle.
Purposefully (automatically) doing things that cause permanent wounds is one such thing (if you are relying on that SC or pretender).
The eyes and hearts, etc., were never intended to be used as cursed items. I hope that the game designers will implement the found item going to the laboratory. This should included such items as the arena death match trident, which is also automatically equipped, and cannot be unequipped.
Feel free to implement true cursed items, but make it by design, and allow a remove curse spell (costing astral gems?) to destroy or remove the curse / cursed item.
/Rainbow
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November 25th, 2003, 11:32 AM
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Sergeant
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Join Date: Aug 2002
Posts: 218
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Thanked 2 Times in 1 Post
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Re: Is Cyclops worth it as a pretender god?
Ow. My chest hurts from laughing at the Head of Vecna thing.
And I think Cherry has a point. Ripping out your own eye to put in an Eye of Aiming you took out of a smashed corpse is pretty extreme, even for the Dominions world.
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November 26th, 2003, 11:56 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
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Re: Is Cyclops worth it as a pretender god?
Quote:
Originally posted by Teleolurian:
This whole thing reminds me of the story of the Head of Vecna...
Head Of Vecna Reference
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That has to be the best druid ever!!!
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