.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #41  
Old October 3rd, 2003, 06:06 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Curse...

True. Still, even with an expensive Remove Curse, a rampaging pretender can still be successfully attacked and afflicted with curse, since it is easy to curse, and Remove Curse wouldn't heal afflictions, and would require retreating the pretender to a lab, and then spending large amounts of gems to undo something that can pretty easily be re-done. The strategy of repeatedly removing curses from one's pretender would actually be more damaging to an empire than just living with curses.

PvK
Reply With Quote
  #42  
Old October 3rd, 2003, 06:11 PM

DominionsFan DominionsFan is offline
Major
 
Join Date: Sep 2003
Location: Budapest, Hungary
Posts: 1,221
Thanks: 0
Thanked 1 Time in 1 Post
DominionsFan is on a distinguished road
Default Re: Curse...

Uhmmmmmm, if it is so easy to curse the units, why isn't there a remove curse spell?????????
This is making no sense to me!
So what if I remove curse? You can curse my units again, but at least I will be able to remove it if I want to!

I think that we need a cheap way [normal spell] to remove the curse, cuz it is easy to curse the enemy units.

[ October 03, 2003, 17:12: Message edited by: DominionsFAN ]
__________________
Dominions 3. Wallpapers & Logos
-------

"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
Reply With Quote
  #43  
Old October 3rd, 2003, 06:35 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Curse...

It is easy to kill units. Should it also be easy to return them back to life?
Removing afflictions is not that either, is it? Maybe we should add something to the game that would't let you just heal them and stop worrying... Maybe something like a damnation, that dramatically improves the possibility of getting an affliction. It should be unremovable though, for otherways it would have no effect as it would just be removed.
Oh, wait. I think we have this, it is called curse. It needs Astral and Nature, so even if it isn't common it is accessible to almost every nation.
Reply With Quote
  #44  
Old October 3rd, 2003, 10:50 PM

PDF PDF is offline
Colonel
 
Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
Thanks: 0
Thanked 0 Times in 0 Posts
PDF is on a distinguished road
Default Re: Curse...

Bah, all this is irrelevant ... if you play Arco !
Healing afflictions become sooooooo simple !
Reply With Quote
  #45  
Old October 4th, 2003, 12:12 PM
Nagot Gick Fel's Avatar

Nagot Gick Fel Nagot Gick Fel is offline
Major
 
Join Date: Sep 2003
Posts: 1,177
Thanks: 0
Thanked 1 Time in 1 Post
Nagot Gick Fel is on a distinguished road
Default Re: Curse...

An idea about trying to remove curses - what about a ritual allowing a cursed commander to meet his 'Fates' (say, 3 uber-Norns, or 3 Erynies - special harpy or medusa-like monsters) in an arena-like death match?
__________________
God does not play dice, He plays Dominions Albert von Ulm
Reply With Quote
  #46  
Old October 4th, 2003, 12:57 PM

Pocus Pocus is offline
Lieutenant Colonel
 
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
Pocus is on a distinguished road
Default Re: Curse...

Quote:
Originally posted by DominionsFAN:
Uhmmmmmm, if it is so easy to curse the units, why isn't there a remove curse spell?????????
This is making no sense to me!
So what if I remove curse? You can curse my units again, but at least I will be able to remove it if I want to!

I think that we need a cheap way [normal spell] to remove the curse, cuz it is easy to curse the enemy units.
you dont read other's Posts, dont you?
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
Reply With Quote
  #47  
Old October 4th, 2003, 12:59 PM

Pocus Pocus is offline
Lieutenant Colonel
 
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
Pocus is on a distinguished road
Default Re: Curse...

Quote:
Originally posted by PvK:
True. Still, even with an expensive Remove Curse, a rampaging pretender can still be successfully attacked and afflicted with curse, since it is easy to curse, and Remove Curse wouldn't heal afflictions, and would require retreating the pretender to a lab, and then spending large amounts of gems to undo something that can pretty easily be re-done. The strategy of repeatedly removing curses from one's pretender would actually be more damaging to an empire than just living with curses.

PvK
why not, it would then be rare to do that in MP, so i'm fine with the solution.
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
Reply With Quote
  #48  
Old October 6th, 2003, 12:32 AM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Curse...

I just got almost all of my best units, about 300 of them, cursed on turn one of a battle by the Doom spell... argh! ;-(

Doms I is great, though often sad for one's poor heroic (or otherwise) minions.

PvK
Reply With Quote
  #49  
Old October 6th, 2003, 07:43 AM

Pocus Pocus is offline
Lieutenant Colonel
 
Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
Thanks: 1
Thanked 0 Times in 0 Posts
Pocus is on a distinguished road
Default Re: Curse...

Quote:
Originally posted by PvK:
I just got almost all of my best units, about 300 of them, cursed on turn one of a battle by the Doom spell... argh! ;-(

Doms I is great, though often sad for one's poor heroic (or otherwise) minions.

PvK
hehe, I waited for a player to speak of Doom. Nasty spell no ?
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
Reply With Quote
  #50  
Old October 6th, 2003, 08:01 AM

MStavros MStavros is offline
Corporal
 
Join Date: Sep 2003
Posts: 196
Thanks: 0
Thanked 0 Times in 0 Posts
MStavros is on a distinguished road
Default Re: Curse...

Quote:
Originally posted by PvK:
I just got almost all of my best units, about 300 of them, cursed on turn one of a battle by the Doom spell... argh! ;-(

Doms I is great, though often sad for one's poor heroic (or otherwise) minions.

PvK
Curse is very unbalanced in Doms I. I hate it.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:12 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.