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July 3rd, 2004, 10:18 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: Space Food Empires!
Quote:
Originally posted by JLS:
What is your planed settings for the Population Mass?
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Likely 25.
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July 3rd, 2004, 11:34 PM
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Lieutenant Colonel
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Re: Space Food Empires!
You have indicated that maintenance would be higher then stock se4, have you decided what the expected (average) or your modeled and (desired) = Human Player total Ship\Base maintenance expenditures will be?
For example at:
Turn 100
Turn 200
Turn 400
Etc.
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July 3rd, 2004, 11:43 PM
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National Security Advisor
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Re: Space Food Empires!
The actually percentage isn't higher - it's the ships that cost more, while resource collection is more or less the same. So in that case, maintenance will be a slightly higher percentage of your income.
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July 3rd, 2004, 11:49 PM
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Lieutenant Colonel
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Re: Space Food Empires!
Do you have any idea as of yet - what the Ship and Base totals could be on average and at some defined (turn) points in the game?
[ July 03, 2004, 23:09: Message edited by: JLS ]
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July 4th, 2004, 12:19 AM
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National Security Advisor
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Join Date: Oct 2001
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Re: Space Food Empires!
Quote:
Originally posted by JLS:
Do you have any idea as of yet - what the Ship and Base totals could be on average and at some defined (turn) points in the game?
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Not really. I haven't really got a good sense of the economics yet, since many items haven't been entered or their costs finalized. I might be able to come up with some numbers based on the construction rates since those have been finalized...
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July 4th, 2004, 12:31 AM
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Lieutenant Colonel
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Re: Space Food Empires!
For what I have seen - I really do like the way you planed the structuring of your economy, Components and Facilities and do look forward to playing the mod
[ July 04, 2004, 16:21: Message edited by: JLS ]
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July 12th, 2004, 12:50 AM
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National Security Advisor
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Re: Space Food Empires!
Greetings.
I've finally added the current list of facilities for both the general and empire specific tech trees:
SFEmod Facilities
Also check out the weapons section as there are lots of updates there as well:
SFEmod Weapons
Be sure to check each of the empire technology pages as those are updated as well.
I could use some more ideas for facilities, especially for some of the major races as you will notice. So post your ideas here or at the forum here:
SE.net SFEmod Forum
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July 12th, 2004, 04:09 AM
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Lieutenant Colonel
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Re: Space Food Empires!
Is the "Intelligence Thing" so secret that you dare not speak of it
Coming together very nice Captain - looks great.
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July 12th, 2004, 04:16 AM
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National Security Advisor
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Join Date: Oct 2001
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Re: Space Food Empires!
Quote:
Originally posted by JLS:
Is the "Intelligence Thing" so secret that you dare not speak of it?
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Not quite.
One of those items I haven't come up with a name for. There are a few of those around.
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July 12th, 2004, 06:33 PM
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Shrapnel Fanatic
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Re: Space Food Empires!
Well, the potato's would have eye's, of course and the corn would have ears.
See, this is the benifit to liking puns.
[ July 12, 2004, 17:35: Message edited by: narf poit chez BOOM ]
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