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August 6th, 2003, 10:49 PM
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Re: New league forming, "The SEIV PBW League"
Quote:
Originally posted by Chronon:
quote: Originally posted by geoschmo:
Is this idea going to even work? I am having second thoughts I guess. Is a ladder format like this just unworkable for games that take as long as Se4? It's going to be so heavily skewed towards players that finish their games early in teh life of the league. Those that get the top spots early are going to be nearly impossible to dethrone, and those that get a late start will be stuck at teh bottom for a long time.
Geoschmo
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Geo, I think your league idea is good as it stands!
It might be difficult for a newbie to climb the rankings, but not impossible. As long as the top players are relatively active, there will be chances for others to defeat them. And just one win in such a game could propel the newbie well up the ladder.
If we start having problems with entrenched players at the top, then perhaps we could go to winning percentage, or change the inactivity rules. But for now, why not go with your original idea, and adjust only if necessary? Yeah, thatnks for talking me down there Chronon. I kind of lost it for a moment. Well at least let this rinde for a while and see hwo it goes. No sense scraping it at least until we see there is a problem with it.
Geoschmo
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August 7th, 2003, 01:03 AM
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Re: New league forming, "The SEIV PBW League"
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Originally posted by Baron Grazic:
Would the KOTH games also count as a League game if both players are members of both?
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If both players want it to count as a PBW league game as well, and they agree to do so up front. They don't have to make it a league game if they don't want to. But you need to agree up front and let a thrid person know so that when it's over there isn't a dispute abotu whether it's supposed to count for the league too.
Quote:
Originally posted by Baron Grazic:
Did I read correctly that all players of the game need to part of the League for it to count?
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Yes, I did say that. Do you think that's a bad rule? I wasn't commited to that one, just thought it sounded like a good idea. If somone want's to make a case agaisnt it I will consider it.
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August 7th, 2003, 01:11 AM
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Re: New league forming, "The SEIV PBW League"
Well, certainly a 2-player game would require both participants to be members...otherwise, who would you report?
As to multiplayer, I suppose, for example, an 8-player game could have 3 non-members in it but I think I'd be a bit reluctant to be in a game like that. Also, assuming non-member play is allowed, what does one do when non-PBW League members break rules and affect the results for the member players?
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August 7th, 2003, 01:23 AM
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Re: New league forming, "The SEIV PBW League"
The reason I asked about non-league members and KOTH, is because in the amount of time I have being playing I have only finished (& lost) 2 games (not counting KOTH) and I am still going strong in 5 other games, one of which started almost 2 years.
I'll join but I'll admit up front, I'm limited in the number of games I can join. I'll see if the players in my new game will consider it a League game even thought I know not everyone (my partner/wife for one) will be a league member. If not, hopefully KOTH games will keep me active
Including past Koth games could be a good idea for getting starting rankings, but that would benifit some people, including me but not everyone. 
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August 7th, 2003, 01:58 AM
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Re: New league forming, "The SEIV PBW League"
13 league members already. Woo Hoo! 
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August 7th, 2003, 03:26 AM
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Re: New league forming, "The SEIV PBW League"
One advantage to requiring all players be league memebers is everybody will have an incentive to keep the game moving at a good pace.
2 years is a long time. It's not unheard of, but it's a bit unusual. I would venture a guess that there have been some significant stretches of time with no turns being run. That should not happen in a league game.
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August 7th, 2003, 04:01 AM
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Re: New league forming, "The SEIV PBW League"
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August 7th, 2003, 04:41 AM
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Re: New league forming, "The SEIV PBW League"
90 days seems short - I havent been in a game yet thats been that fast unless I have had my rear end kicked early on, which I must admit is pretty common event for me...
I feel a bit unclear on the activity bit - RL tends to take me away- so I am hesitant...After getting bogged down in three games at once for a year + real time.. I decided to limit myself to one PBW game at a time...
[ August 07, 2003, 03:43: Message edited by: AJC ]
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August 7th, 2003, 04:52 AM
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Re: New league forming, "The SEIV PBW League"
Quote:
Originally posted by AJC:
90 days seems short - I havent been in a game yet thats been that fast unless I have had my rear end kicked early on, which I must admit is pretty common event for me...
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We can adjust it if it looks like it's gonna be too short. Keep in mind though that the games don't have to completely finish in 90 days. All you need is for one person in the game to get knocked out every 90 days or so for you to have some activity. Smaller games tend to run faster, but even big games should produce sufficent activity if the players are regular with teh turns. If you are only in one game and it only has turns every week or so though you might have trouble. But if that's all you play, you probably aren't that interested in a league anyway.
Geoschmo
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August 7th, 2003, 05:05 AM
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Re: New league forming, "The SEIV PBW League"
Actually I am interested - I am just sitting here debating...wondering if I can maintain enough activity Online to avoid the ol Boot.
the PBW game I am in right now I believe has 48 hr turns
I like the idea you put forth.
I play SE4 all the time ... Some major games.. I am currently in a massive hot seat game using Fyrons Quadrant mod,TDM Mod pack and My mount mod in the beta Version of the game. I have 300 Planets, 7500 units and 240 ships with 149 in the constuction queue, including 4 ring worlds.
[ August 07, 2003, 04:07: Message edited by: AJC ]
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