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March 6th, 2008, 01:49 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: automatic host is off
I had a request to turn off auto host and did so. So you can send in your turn early without worry that the turn will process. The game will not process a turn until the 48 hours has elapsed.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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March 8th, 2008, 09:50 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Quick host off
We had 2 players stale last turn. With quickhost off, there is no reason not to do a 5 minute turn early that covers the basics, then submit a more detailed turn later.
Things happen in life, and something may come up where you cannot do a detailed turn later. That is why it is smart to do a basic turn and send it in early. The game will not host until the 48 hour period elapses even if every player submits a turn.
So you still have the full 48 hours regardless of whether you submit a turn early. My empire is as big as most, and my base turn took 5 minutes.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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March 8th, 2008, 12:30 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: Quick host off
A reminder on a couple of house rules:
1. unexplained stales 2 turns in a row will result in either me finding a sub for your nation(even if I have to delay the game), or setting your race to ai if it is not viable.
2. All requests for 24 hour delays must be posted on the game thread. Do not pm me with the request. If a delay is granted, it affects every player and everyone should know why the delay is occurring.
I find I get bored and lose interest in games that get delayed too often(Alpaca is my best example), or have a long host schedule(72 hours), and I will not sacrifice the fun of the many for the few.
3. No request for an extension of more than 24 hours will be granted, unless it is a holiday. If you are going on vacation etc., find a sub. If you need help finding a sub pm me.
4. Dominions games take a long time to complete. Several months. EH I went about 110 turns. Therefore my view of a good game admin is to keep the game moving inexorably forward towards conclusion.
The end game takes more time to do turns. If you are in several mp games, or work insane hours, or have a demanding wife etc, and do not anticipate being able to manage turns on a 48 hour schedule, it may be time to look for a permanent sub. EH II, like EH I, will not be moving to a 72 hour host schedule.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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March 9th, 2008, 03:05 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re: some changes for final version
1. I am going to tone down the immortal heroes a bit.
A. Monkey King's protection will be reduced to 20, and his resists will be 50 percent to everything rather than 100.
B. Will wait for input on the other immortal heroes. Though machaka is fine as is.
2. Arcoscephale-will get a magical tusk attack. When he has 2 shields now his only attack is a "useless kick." Arcos. will also be able to make at 1 per turn a decent foot soldier to mix with elephants for morale. This is thematic with his abilty to train soldiers as a great general.
3. Atlantis Epic Hero-Silver Orangs will be a rare dominion summon, and Epic Hero can make 1 per turn. Presently in strong dominion he gets 5 per turn which was not intended.
Atlantis Epic Hero will also lose his 2 death gems per turn and his ability to increase dominion.
Silver Orang's morale will be lowered to 12.
4. Black Phoenix-really has no thematic blood ties, so it is not thematic for him to produce blood slaves or blood summons. I may do away with the blood slaves, and have him summon comparable fire creatures.
5. Pythium's Angel will get an increase dominion ability, and a rare summon of the small angels of the host.
6. Shinuyama's Epic hero's mr is being reduced. Though monk's are traditionally immune to mind control spells, they should not be immune to other mr negates spells that are not mind control spells.
7. Agartha's Epic Hero needed a combat boost, but the weapon Dr. P gave him heals a bit too much. Will have to consult with Dr.p to see if we can tone it down just a tad.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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March 10th, 2008, 09:25 AM
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First Lieutenant
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Join Date: Aug 2007
Location: UK
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Re: some changes for final version
I'm going to be away from the 23-30th March.
I'm so close to defeat now that if by some chance Eriu hasn't polished me off by then, Man may as well be transferred to AI, as there's no point getting a sub.
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March 10th, 2008, 09:26 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re:Looking for a sub for MA Ermor
Thank you for playing Agema. You and Beowulf have proved to be very hard to finish off for Eriu.
Sieger sent me a pm-too late to delay host-that he has worked over 24 hours straight due to flu hitting his co employees, and said he will not be able to finish the game.
MA Ermor's position is viable, especially with some diplomacy. So I will find a sub for Ermor.
I have pms in to 3 players. Anyone that knows of a sub, let me know. It does require endgame experience. Ermor will not be turned over to a new player. If all else fails I will beg llamabeast to take them over.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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March 10th, 2008, 11:34 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
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Re:Looking for a sub for MA Ermor
Dr. P took a peek at Ermor, and confirmed they are a viable race, though with some problems. He sent in a turn pending my finding a permanent sub(thanks a ton Dr. P).
One has been found: AdmiralZhao.
Good Luck Zhao!
I have offered Zhao extra time if it is needed to get in his 1st turn.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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March 11th, 2008, 12:19 PM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
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Re:Looking for a sub for MA Ermor
Heya Zhao! You gave us a severe beating in Evermore, hope you don't do the same here! haha
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March 11th, 2008, 11:16 PM
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Second Lieutenant
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Join Date: Jan 2007
Posts: 411
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Thanked 20 Times in 13 Posts
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Re:Looking for a sub for MA Ermor
No, it doesn't look like I will. I think the most I am going to be able to do is smash the Atlantian empire into the mud. I would ask that my neighbors not attack while I go about this task, or that they help by dumping their garbage and industrial by-products into the ocean. If you lack an ocean border, please consider throwing waste into the nearest river that feeds into the ocean.
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March 12th, 2008, 09:56 AM
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Lieutenant General
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Location: New Orleans
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Re:Looking for a sub for MA Ermor
Way to make a great 1st impression AdmiralZhao! I like your global.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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