How do you beat the Talisman?
Has anyone come up with a way to consistantly beat a religious race in tactical combat once they get the Talisman?
When I play a religious tech race I always max out my defense.
With ECM III and Armor VI I set my fleet/ship strategy to max and I am feel pretty much unhitable. In fact the only thing I worry about is the mine 'bug' where the other guy launches 100s mines or so. With Engine Overload Weapons (until the next patch) it's a Turkey Shoot. I've had battles where my LCs sweep away the opponent's Baseships with hardly no damage.
Obviously you might try Missiles, but in an unmodded game Missiles aren't really that effective.
Any thoughts?
|