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June 12th, 2002, 06:33 PM
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Sergeant
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Join Date: Feb 2001
Location: Richmond, VA
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Re: Frequently Asked Questions for Newbies
What exactly is this thread??
I remember there already being a VERY extensive FAQ Last year?
Is this one just for gold or something? I would this a great many things could be culled from the previous FAQ.
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June 12th, 2002, 06:39 PM
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General
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Join Date: Aug 2000
Location: Ohio, USA
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Re: Frequently Asked Questions for Newbies
No, it's just a duplication. This is not a 'unified' community, you know. We're just a mob of fans who clump and unclump in our own ways. When one 'clique' gets an idea they go ahead and carry it out even if someone else has already done it. Notice the over-lapping mods, 'Star Trek,' 'SciFi Crossover' with lots of Trek stuff included, TDM modpack with lots of Trek and B5 and other races, B5 specific mod, etc...
"No boundaries" could be the SE IV official motto.
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June 12th, 2002, 06:54 PM
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Sergeant
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Join Date: Feb 2001
Location: Richmond, VA
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Re: Frequently Asked Questions for Newbies
Too bad. That always frustrates me.
Unity is the key...
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June 12th, 2002, 07:51 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Frequently Asked Questions for Newbies
We are unified in our diversity.
__________________
Things you want:
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June 12th, 2002, 09:11 PM
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Major General
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Join Date: May 2002
Location: Linghem, �sterg�tland, Sweden
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Re: Frequently Asked Questions for Newbies
Can someone post a link to the previus faq then, maybe I can merge them.
The Faqs in the sticky section doesn't quite seem to be aiemd at newbies starting a game.
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June 12th, 2002, 10:31 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
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Re: Frequently Asked Questions for Newbies
Quote:
Can someone post a link to the previus faq
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These are the two longest threads that a search turned up:
FAQ...First 50 turns
Armor, Shields, and Damage (FAQ)
There's also:
Dubious' Strategy Guide (10 April 01) [old archives]
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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June 12th, 2002, 11:12 PM
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Major General
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Join Date: May 2002
Location: Linghem, �sterg�tland, Sweden
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Re: Frequently Asked Questions for Newbies
Ok, that seems like a more strategic guide, this thread aims to answer questions as " Why don't my colonies build anything?" - "move population there!".
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June 27th, 2002, 03:46 AM
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Captain
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Join Date: Mar 2002
Location: Santa Cruz, CA
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Re: Frequently Asked Questions for Newbies
After all my play time, I just discovered something new.
Cloaked ships will not gain experience while at a planet with a ship and/or fleet training facility. You MUST decloak the ship to benefit from the training.
You can add this in where ever it fits.
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
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June 29th, 2002, 09:44 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
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Re: Frequently Asked Questions for Newbies
1.2.6. On a construction queue, you can use the Fill Queue button to save Groups of construction orders for repeated use. Put the items you want in the queue, Fill Queue, Add Queue; name the set. Once a set of orders is saved, it can be selected with Fill Queue to add the set to the construction queue. If an item in saved set becomes obsolete, Fill Queue will produce an error message when you select that set, so you have to define a new set whenever you upgrade a design.
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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July 1st, 2002, 04:54 PM
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Captain
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Join Date: Jun 2002
Location: Texas, yall
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Re: Frequently Asked Questions for Newbies
I found this thread incredibly helpful...when I found it! How about a sticky?
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