Re: Final History List - See if the new game is worth it....
One problem with bases cloaking a sector is that any of your ships that enter the sector will also be hidden. So, it would be possible to locate the hidden planets before you have good enough sensors, but it would be very time consuming.
Also, instead of making the cloaked planets have a high cloak level, get rid of the gravitic sensors component and make a new component that using the gravitic sensor ability. Make the planet-cloaker have level 10 in all cloaks except gravitic, which it will have level 1 or 2 in. Make the regular cloaking device and stealth armor have level 10 gravitic cloaking. Make the monsters ships have these same cloaking abilities. The "monster-radar" would have level 2 gravitic scanner, so it would be able to locate cloaked monsters, but nothing else. No other scanner could locate the cloaked monsters. The current gravitic sensors are completely useless, cause they are a lot more expensive to research than other forms of sensors, and they are exactly as effective. This way, you could create a special technology that would allow you to discover and eradicate the monsters.
And by the way, I am 99% sure that the sector obscuration ability does not work when placed on a facility.
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