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May 12th, 2009, 12:36 AM
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Sergeant
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Join Date: Jan 2009
Location: Reno, NV
Posts: 353
Thanks: 10
Thanked 14 Times in 6 Posts
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Re: Summoning Healer Commanders
To heal old age affliction one can just remove the old age and heal. Granted, applicable only in special cases. Either by increasing Nature magic (Mace, empowerment) or Rejuvenation (Blood).
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May 12th, 2009, 01:23 AM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
Thanks: 17
Thanked 36 Times in 17 Posts
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Re: Summoning Healer Commanders
would Boots of Youth + healing work??
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May 12th, 2009, 02:14 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Summoning Healer Commanders
Quote:
Originally Posted by Dragar
would Boots of Youth + healing work??
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No, they just stop aging and prevent future old age afflictions. You need to actually get the age below old age threshold by Rejuvenation (reduces age) or increasing nature magic (increases old age threshold) before the healing works.
For most healing related issues, see FAQ.
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May 12th, 2009, 11:21 AM
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Corporal
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Join Date: Apr 2009
Posts: 141
Thanks: 3
Thanked 7 Times in 6 Posts
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Re: Summoning Healer Commanders
Does healing work on battle afflictions gained by an old unit?
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May 12th, 2009, 01:55 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Summoning Healer Commanders
Good question. Just wanted to ask it myself...
If I understood you right, Edi, old age tag on a unit means that no afflictions can be healed. Is it really so? I'm facing this currently in one game - trying to heal two old mages with no success (I manually diseased them).
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May 13th, 2009, 04:36 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Summoning Healer Commanders
Quote:
Originally Posted by Rookierookie
Does healing work on battle afflictions gained by an old unit?
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Yes. I've had old units heal successfully.
I'm guessing afflictions have a binary flag for old age. If the flag is set, it can't be healed until the unit is no longer old, while afflictions gained in battle can be healed.
ano, how many attempts and what caused the disease?
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May 13th, 2009, 05:37 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Summoning Healer Commanders
Quote:
ano, how many attempts and what caused the disease?
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Several turns with 3 or 4 Arco priestesses attempting to heal 2 Adepts of Silver Order. I manually diseased them with Fever Fetish (it was once said that golems are more likely to ignore "Returning" script if the "magic dueler" you send against them has low HP).
Will test it today for more exact results.
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May 13th, 2009, 05:44 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Summoning Healer Commanders
Just tested it. 6 arco pristesses trying to heal 3 Bakemono Sorcerers (diseased with fever fetish and then removed it) for 6 turns with no success. No wound was healed.
It looks quite obvious and it seems that Leprosy is really a terrifying spell for nations with cap-only old mages.
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May 13th, 2009, 06:10 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Summoning Healer Commanders
Item based afflictions are dicey. I have no idea how they count.
A better test is if you put Chillsick Swamp, Crown of Darkness, Leper Fens and Inkpot end in the province where you have the old mages. Once they get disease, move them to a province next door with the priestesses and see if you can heal the affliction, because that disease is guaranteed to be normal. The test will be more reliable.
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May 13th, 2009, 07:29 AM
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General
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Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
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Re: Summoning Healer Commanders
The other obvious test would be to use the Fetishes to disease young commanders and see if those can be healed.
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