Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
Bless for LA C'tis? - Page 4 - .com.unity Forums
.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #31  
Old January 7th, 2010, 04:16 PM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: Bless for LA C'tis?

Quote:
Originally Posted by Sombre View Post
How would you kill the lizard kings? They are poison resistant and have decent hp iirc so foul vapours might not do it.
I don't think it would, as I've cast a lot of foul vapours in a MA C'Tis game, and with 17 hitpoints the lizard kings rarely take significant damage.
Reply With Quote
  #32  
Old January 7th, 2010, 04:48 PM

Alpine Joe Alpine Joe is offline
Sergeant
 
Join Date: Aug 2008
Posts: 337
Thanks: 1
Thanked 13 Times in 7 Posts
Alpine Joe is on a distinguished road
Default Re: Bless for LA C'tis?

You probably want a pretender with earth anyway, so why not just use earthquake, or maybe rain of stones. The former isn't that much of a research deviation. Alternatively, have the lizard kings scripted to attack and just use poison slingers targeting the enemy frontlines. lastly, soul vortex, once you get it (you want darkness anyway) makes killing off the lizard kings very easy.

Reanimating is a great strategy with LA ctis if you use life after death, but you dont even really need a bless for the wyrms, as they are mostly useful for the fear effect. The tomb chariots are almost better, even without a bless. Throw down Darkness, RM, the national speed boosting spell, maybe haste, and you have quite an impressive army. With 20+ Lizard kings reanimating tomb chariots, you can crank one out every few turns. The MR boosting spell is perfect once undead mastery comes out, and you have the earth magic to cast army of lead where you really need it.
Reply With Quote
  #33  
Old January 7th, 2010, 04:53 PM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: Bless for LA C'tis?

Hmmm, poison or cold are the two typical ways as they don't kill the soulless who respawn. Poison should work if you got something that has a poison cloud (bog beasts, hydras, etc.) as it'll still do enough damage through the poison resistance. I don't see anything terribly easy for C'tis to get, but you could watch for such opportunities. On the cold front, you could use the cold aura from a bunch of banes, but I'm not sure how well that would work in a heat dominion. Might be a job for the pretender, certainly powerful enough strategy to justify it and would only need to be done every few turns. A frost father pretender has a powerful enough cold aura (particularly if you take a couple levels of W and cast breath of winter) to punch right through a heat dominion, and he brings the aforementioned A for mass flight. On the other vector the mother of monsters brings a poison cloud and potentially the heft to put up gift of nature's bounty pretty early since you're b-lining enchantment (she can drop foul vapors to for a trivial cost). Heh, just make sure the lizard kings don't bless themselves if you've got heavy N on your pretender.
Reply With Quote
  #34  
Old January 7th, 2010, 05:31 PM
Jarkko's Avatar

Jarkko Jarkko is offline
Captain
 
Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
Jarkko is on a distinguished road
Default Re: Bless for LA C'tis?

Lammashtas work fine to kill your own commanders. Even if you wouldn't happen to want them get killed...
__________________
There are three kinds of people: Those who can count and those who can not.
Reply With Quote
  #35  
Old January 7th, 2010, 06:24 PM

Belac Belac is offline
Sergeant
 
Join Date: Feb 2009
Posts: 282
Thanks: 8
Thanked 3 Times in 3 Posts
Belac is on a distinguished road
Default Re: Bless for LA C'tis?

Quote:
Originally Posted by Trumanator View Post
E4 is useless on 0enc units. Its good for your sacred mages though.
Really? Even if you stick armor/shields with encumbrance on them?
Reply With Quote
  #36  
Old January 7th, 2010, 06:30 PM
Squirrelloid Squirrelloid is offline
Major General
 
Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
Squirrelloid is on a distinguished road
Default Re: Bless for LA C'tis?

Quote:
Originally Posted by Belac View Post
Quote:
Originally Posted by Trumanator View Post
E4 is useless on 0enc units. Its good for your sacred mages though.
Really? Even if you stick armor/shields with encumbrance on them?
0 enc. units only care about enc. from spellcasting.
Reply With Quote
  #37  
Old January 7th, 2010, 06:38 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Bless for LA C'tis?

It is nice to be drop the encumbrance from buffing quickly.
With priests, who're only going to pick up a few points if they bless themselves, and maybe Holy Avenger, it's not much of an issue.

OTOH, E4 will help even 0Enc units against fatigue spells & attacks. I'm not sure if it would be enough to matter, since you're likely to get spammed with those, if they're used against you.
Reply With Quote
  #38  
Old January 7th, 2010, 06:41 PM
Squirrelloid Squirrelloid is offline
Major General
 
Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
Squirrelloid is on a distinguished road
Default Re: Bless for LA C'tis?

There aren't many fatigue spells that'll punch through FR100 CR100 LR75 PR100, which is what they should trivially have with a little gear and an A9 bless. Its part of the reason i thought A9 sounded good. Popping that up to LR100+ against dedicated lightning use is of course recommended.
Reply With Quote
  #39  
Old January 7th, 2010, 07:35 PM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: Bless for LA C'tis?

Eh, there's still several fatigue-only spells that'll work. 2 reinvigoration isn't very likely to save you from them though. You need some serious reinvig/regen to survive those, and or prot. But having all those resistances is pretty awesome.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
Reply With Quote
  #40  
Old January 7th, 2010, 09:02 PM
vfb's Avatar

vfb vfb is offline
General
 
Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
vfb is on a distinguished road
Default Re: Bless for LA C'tis?

Soul Vortex is also good for Life After Death. Lammashtas are kind of dangerous because you really don't want to get your Ankh-holder or Life-after-death caster totally killed or routed.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:58 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.