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  #31  
Old August 22nd, 2008, 05:43 AM
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Fallout Re: Endgame Wish Strategy

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Originally Posted by Rytek View Post
I dunno. I was'nt in the game. But the thread is great reading. The other players had some serious hatred built up for the r'leh player. It was one of the games started by Zacharai.
Here is that Armageddon game:
Scorned lands
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  #32  
Old August 22nd, 2008, 02:53 PM
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Default Re: Endgame Wish Strategy

Wow. I always wondered how that game ended up... I was involved in that for about 15 turns as Niefelheim. I'm glad it came to an epic (epically messed up, anyway) ending.

That makes my day!
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  #33  
Old August 22nd, 2008, 03:35 PM
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Default Re: Endgame Wish Strategy

Just read all 21 pages of that - obviously frustrating for many players, but it sounded very interesting to me. A very unique situation. How to play out a game where everyone has a destroyed economy (with no LA Ermor to take advantage of it).

I wish the participants had played it out to the bitter end - there might have been a lot of lessons learned about how to operate in such a poisoned environment, surviving on gems alone, etc.. You'd think someone who had a lot of gold/silver/gem mine magic sites might have been able to parlay that into some kind of victory...
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  #34  
Old August 22nd, 2008, 04:29 PM

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Default Re: Endgame Wish Strategy

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Originally Posted by DonCorazon View Post
But you can wish a unique SC from another player. I think that is what Ironhawk did to Cleveland's Lord of Banefires in one MP game I was in. Still waiting for confirmation from the secretive Ironhawk though...
Yeah that was me. I dont have any qualms with releasing that info now that the game was over. You can wish for any unique SC in play and it will be transported to the casters location. This is HUGELY powerful weapon when you reach the endgame where a player might spend 40gems on gear and 30gems on an SC chasis (or more!). Not only do you deny them that huge investment, but if you are ready, you can charm/enslave the SC yourself making back the majority of the cost of the Wish.

Big Caveat:
There is a bug where the transportation that the Wish does is effected by domes. So if your Wish caster is covered by a dome, which is pretty much assured in the late game, then the SC will "bounce" away to another province. Really irritating.
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  #35  
Old August 22nd, 2008, 04:54 PM

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Default Re: Endgame Wish Strategy

Bounce where?
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  #36  
Old August 22nd, 2008, 07:50 PM

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Default Re: Endgame Wish Strategy

I dont think its determinate. Some random province. Probably friendly? Its the same as any failed teleport into a dome, I think.
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  #37  
Old August 22nd, 2008, 08:28 PM
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Default Re: Endgame Wish Strategy

If teleport is failed, commander stays home - I'm absolutely sure about this.
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  #38  
Old August 26th, 2008, 01:42 PM

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Default Re: Endgame Wish Strategy

I disagree ano. With the above example in mind, I've even seen other times when teleport and mass-teleport spells have bounced.
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  #39  
Old August 26th, 2008, 03:49 PM
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Default Re: Endgame Wish Strategy

In the recent game (Highlander) as R'lyeh I teleported about 20 mages and a lot of army to the Utgard capital which was protected by astral and air domes. I was very lucky to kick off an air dome very fast but still most of my mages stayed home while others smashed the defense. So, once again, I am absolutely sure about it.
If you're absolutely sure about the opposite then the only possible explanation I can see is that that capital was surrounded by enemy provinces.
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