.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #31  
Old June 7th, 2008, 01:07 AM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: Who likes a scout as first prophet?

He keeps the magic paths and heroic abilities, and afflictions. I think that's it but he might also keep modifiers such as bonuses from having wished for power. Since he keeps magic paths, you can re-prophetize a resurrected prophet and he gains another +1 Holy Levels, which is the only way you can get an H9 priest in the game outside of communions.

-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
  #32  
Old June 7th, 2008, 01:18 AM
JimMorrison's Avatar

JimMorrison JimMorrison is offline
Lieutenant General
 
Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
JimMorrison is on a distinguished road
Default Re: Who likes a scout as first prophet?

Ouch, seems like the afflictions would usually be the deal breaker there..... Now I want to look for an opportunity to actually use the spell, I'm intrigued. And a bit annoyed that your assassin can't do his job once he's visited the land of the dead, he should be even stealthier now, he doesn't have to breathe! Though, he might weeze a bit, if the movies are accurate.....
Reply With Quote
  #33  
Old June 7th, 2008, 02:20 AM
Saulot's Avatar

Saulot Saulot is offline
Sergeant
 
Join Date: Dec 2003
Location: New York City
Posts: 340
Thanks: 0
Thanked 3 Times in 3 Posts
Saulot is on a distinguished road
Default Re: Who likes a scout as first prophet?

Also, larger creatures become giant mummies, with 68 hitpoints. Nothing to scoff at.
Reply With Quote
  #34  
Old June 7th, 2008, 04:35 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Who likes a scout as first prophet?

Quote:
JimMorrison said:
Ouch, seems like the afflictions would usually be the deal breaker there..... Now I want to look for an opportunity to actually use the spell, I'm intrigued. And a bit annoyed that your assassin can't do his job once he's visited the land of the dead, he should be even stealthier now, he doesn't have to breathe! Though, he might weeze a bit, if the movies are accurate.....
Special abilities are tied to unit type. Because there aren't mummies for all sizes and all possible combinations of special powers, the reborn mummy loses its special powers.

As was said, you can get a mage back that way, or transform a large creature into a big mummy.
Reply With Quote
  #35  
Old June 8th, 2008, 09:57 AM
Tuidjy's Avatar

Tuidjy Tuidjy is offline
Major
 
Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
Thanks: 0
Thanked 30 Times in 11 Posts
Tuidjy is on a distinguished road
Default Re: Who likes a scout as first prophet?

> There really isn't any point of prophetizing Sidhe lords, apart from arrow fend
> and mistform, bless should be the first spell any sidhe lords cast

I disagree. The +2 attack/defense bonus from being a prophet is not negligible.
And the extra hit points can be handy as well.
__________________
No good deed goes unpunished...
Reply With Quote
  #36  
Old June 8th, 2008, 10:38 AM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: Who likes a scout as first prophet?

Although if you're playing aggressively the "extra" hit points are probably negative. I'm quite reluctant to prophetize thugs because it often means they'll be operating at 50% HP or less.

-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
  #37  
Old June 8th, 2008, 11:23 AM
Jazzepi's Avatar

Jazzepi Jazzepi is offline
Major General
 
Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
Jazzepi is on a distinguished road
Default Re: Who likes a scout as first prophet?

Quote:
MaxWilson said:
Although if you're playing aggressively the "extra" hit points are probably negative. I'm quite reluctant to prophetize thugs because it often means they'll be operating at 50% HP or less.

-Max
Completely agree. I tried prophetizing the first commander with Gath to get a free thug but he was just bad attacking into enemy territory.

Jazzepi
Reply With Quote
  #38  
Old June 8th, 2008, 08:12 PM

Fal Fal is offline
Sergeant
 
Join Date: Oct 2006
Posts: 243
Thanks: 0
Thanked 0 Times in 0 Posts
Fal is on a distinguished road
Default Re: Who likes a scout as first prophet?

Quote:
Tuidjy said:
> There really isn't any point of prophetizing Sidhe lords, apart from arrow fend
> and mistform, bless should be the first spell any sidhe lords cast

I disagree. The +2 attack/defense bonus from being a prophet is not negligible.
And the extra hit points can be handy as well.
A good strategy when playing Tir is Water + Earth blessing (not 9), and yes for Sidhe lord defense is very important, with Construction lvl4 it's easy to boost his defense over 30-32 after bless. High defense + Mistform + Arrow fend is all the protection he needs, a self-bless is more than enough, MR boost is pointless as if he's facing mage-supported armies he's as good as dead.

In fact You will most probably cloud trapeze him on enemy provinces which means he will actually lose HP due to fighting in enemy dominion. It is in fact a real bad idea prophetizing sidhe lords.

If you are playing Tir na n'Og, you better off prophetizing the national hero Longarm, who is a lvl3 priest and you will be using him as an excellent support unit, not a thug.
__________________
If you gotta shoot, shoot, don't talk.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:40 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.