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  #31  
Old May 30th, 2008, 11:38 AM
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Default Re: Tartarians in 3.17

Pillaging causes lots of unrest. You don't want keep the Tartarian-summoner in an uncastled province where he and his boosters would be vulnerable, which means that province is also a place for recruitment, and unrest over 100 will prevent that.
It isn't a huge deal, of course, unless you have dozens of Tartarians in your capital and you really want those capital-only Arch Theurgs or something.
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  #32  
Old May 30th, 2008, 11:52 AM
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Default Re: Tartarians in 3.17

Quote:
MaxWilson said:
Does pillaging even matter in the end game? Sure it's entertaining, but isn't gem economy more important than gold at that point?
Not really, especially not by a single unit with zero patrol bonus. The problem is that you'd be pillaging instead of moving, or teleporting, etc. etc.

Jazzepi
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  #33  
Old May 30th, 2008, 12:59 PM
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Default Re: Tartarians in 3.17

One of my SS Tarts shows "God Call". Wonder who he's calling? I'd hate to meet the God of the Tartarians.
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  #34  
Old May 30th, 2008, 03:36 PM
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Default Re: Tartarians in 3.17

"We are sorry, Jim Morrison can not be reached at this time, if you leave your name and number....."
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  #35  
Old May 30th, 2008, 07:24 PM

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Default Re: Tartarians in 3.17

Lingchih i feel no sympathy.

I gave you advance warning before the patch to move your tartarians into someone else's lands(not mine of course).

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  #36  
Old May 30th, 2008, 09:19 PM

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Default Re: Tartarians in 3.17

I'll note that it seems that the Gath national Death summons also have Shattered Soul; the one I had was at 5.
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  #37  
Old May 30th, 2008, 10:08 PM

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Default Re: Tartarians in 3.17

Yes, Ashdod also has a Death Feast or something that summons a ghostly Melqart who has Shattered Soul(15). I like the fact that Shattered Soul generalizes to all escapees from Tartarus. My favorite command so far: "All will be ashes."

-Max
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  #38  
Old May 31st, 2008, 07:32 AM

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Default Re: She Broke my heart, my undead Tart...

I think the "destroy lab" is the most dangerous.

SSJ,

In our game, when your Tart called god, my pretender's phone rang. This should be telling you something...
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  #39  
Old May 31st, 2008, 10:04 PM
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Default Re: Tartarians in 3.17

Quote:
Xietor said:
Lingchih i feel no sympathy.

I gave you advance warning before the patch to move your tartarians into someone else's lands(not mine of course).


Well, most of them were moving, except I left one in the cap because he was doing something important. Well, he got that done, and guess what he is doing now. Pillaging my capitol, of course
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  #40  
Old May 31st, 2008, 10:16 PM

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Default Re: Tartarians in 3.17

in general i think the safest place for my tartarians are in my enemies lands! I wonder if they are laying siege to an enemy castle and get the "destroy temple " command whether they can take out an enemy temple?
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