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January 28th, 2008, 11:34 AM
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Captain
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Join Date: May 2004
Posts: 947
Thanks: 1
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Re: Swarm 2.5
So, it seems the new patch is out. Yay! We should be able to get started here pretty soon... I hope that QM is almost done with the new CB mod. I'd like to use it in the game, and also if we use it, QM will play, so that's good too.
Maybe let's wait a little longer for him..
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February 3rd, 2008, 02:16 PM
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Captain
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Join Date: May 2004
Posts: 947
Thanks: 1
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Re: Swarm 2.5
Okay, sweet, the new CB mod is out! We should be able to get started pretty soon!
I am busy right now trying to get Ron Paul elected, lol. Maybe I'll be able to set up the server later today or tomorrow.
Mods to use when creating your god:
Complete Balance mod
Map we will use:
Lonely Mermaid map
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February 4th, 2008, 12:33 AM
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Sergeant
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Join Date: Nov 2003
Posts: 356
Thanks: 0
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Re: Swarm 2.5
Cool. The first post in the CB link says that:
*Worthy Heroes 1.8 merged into CB complete/nations.
Do we have to download the Worthy Heroes 1.8 mod separately or can we just use this CB complete mod?
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February 4th, 2008, 02:26 AM
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Captain
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Join Date: May 2004
Posts: 947
Thanks: 1
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Re: Swarm 2.5
Oh, cool! I guess we don't need heros 1.8 then. Thanks Jeffr.
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February 4th, 2008, 03:18 AM
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Corporal
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Join Date: Apr 2004
Posts: 175
Thanks: 0
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Re: Swarm 2.5
So it sound like we are using the complete CB module? Not just scales and pretenders? Just want to be clear, because I do not see an option in 1.2 for breaking CB up as in 1.1
Either one ok with me, I just want to be sure I have the mod settings right.
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February 4th, 2008, 03:25 AM
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Second Lieutenant
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Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
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Re: Swarm 2.5
It can be broken up, the piecemeal version is in the second post. And I would prefer just Scales and Pretenders, myself, although I'll play with complete if necessary. ; )
Edit: Oh wait, this is *that* thread.
The intentions of the original hoster of the game were in no way harmed or circumvented in the creation of this post. IndyPendant (heretofor "the poster") absolves himself of any intentions to argue the original hoster's intentions, and the poster absolves himself of any intentions of changing said intentions, for the duration of the Invisible Swarm game (heretofor "the game"). The poster fully and publicly recognizes the right of the hoster to set the terms of the game. The poster is only stating a preference, should the hoster decide to seek preferences of the players of the game.
That is all.
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February 4th, 2008, 03:49 AM
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Corporal
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Join Date: Apr 2004
Posts: 175
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Re: Swarm 2.5
I can very much go with either myself, I just need to know which we are doing, both for pretender creation and also I may change my nation selection if we are doing cb complete
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February 4th, 2008, 11:32 PM
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Major
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Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
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Re: Swarm 2.5
Think I'll give Ctis a go if that's cool.
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February 5th, 2008, 12:53 AM
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Sergeant
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Join Date: Nov 2003
Posts: 356
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Re: Swarm 2.5
I downloaded the Worthy Heroes 1.8 and it seems to be slightly different from the CB heroes 1.8, so I used the Worthy Heroes 1.8. I also downloaded the CB complete mod, not the components. This made it a bit easier.
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February 5th, 2008, 01:06 AM
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Captain
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Join Date: May 2004
Posts: 947
Thanks: 1
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Re: Swarm 2.5
We are doing CB complete, to test it out. That's what QM asked for, and I have no problem doing that. So, the only mod we are using is CB complete, which includes worthy heros.
Server to go up on Wednesday. Game to start wednesday night or thursday, depending on when people get their pretenders loaded.
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