.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #31  
Old January 28th, 2008, 11:34 AM

CUnknown CUnknown is offline
Captain
 
Join Date: May 2004
Posts: 947
Thanks: 1
Thanked 0 Times in 0 Posts
CUnknown is on a distinguished road
Default Re: Swarm 2.5

So, it seems the new patch is out. Yay! We should be able to get started here pretty soon... I hope that QM is almost done with the new CB mod. I'd like to use it in the game, and also if we use it, QM will play, so that's good too.

Maybe let's wait a little longer for him..
Reply With Quote
  #32  
Old February 3rd, 2008, 02:16 PM

CUnknown CUnknown is offline
Captain
 
Join Date: May 2004
Posts: 947
Thanks: 1
Thanked 0 Times in 0 Posts
CUnknown is on a distinguished road
Default Re: Swarm 2.5

Okay, sweet, the new CB mod is out! We should be able to get started pretty soon!

I am busy right now trying to get Ron Paul elected, lol. Maybe I'll be able to set up the server later today or tomorrow.

Mods to use when creating your god:
Complete Balance mod


Map we will use:
Lonely Mermaid map
Reply With Quote
  #33  
Old February 4th, 2008, 12:33 AM

jeffr jeffr is offline
Sergeant
 
Join Date: Nov 2003
Posts: 356
Thanks: 0
Thanked 0 Times in 0 Posts
jeffr is on a distinguished road
Default Re: Swarm 2.5

Cool. The first post in the CB link says that:

*Worthy Heroes 1.8 merged into CB complete/nations.

Do we have to download the Worthy Heroes 1.8 mod separately or can we just use this CB complete mod?
Reply With Quote
  #34  
Old February 4th, 2008, 02:26 AM

CUnknown CUnknown is offline
Captain
 
Join Date: May 2004
Posts: 947
Thanks: 1
Thanked 0 Times in 0 Posts
CUnknown is on a distinguished road
Default Re: Swarm 2.5

Oh, cool! I guess we don't need heros 1.8 then. Thanks Jeffr.
Reply With Quote
  #35  
Old February 4th, 2008, 03:18 AM

Xox Xox is offline
Corporal
 
Join Date: Apr 2004
Posts: 175
Thanks: 0
Thanked 0 Times in 0 Posts
Xox is on a distinguished road
Default Re: Swarm 2.5

So it sound like we are using the complete CB module? Not just scales and pretenders? Just want to be clear, because I do not see an option in 1.2 for breaking CB up as in 1.1

Either one ok with me, I just want to be sure I have the mod settings right.
Reply With Quote
  #36  
Old February 4th, 2008, 03:25 AM

IndyPendant IndyPendant is offline
Second Lieutenant
 
Join Date: Jun 2007
Posts: 483
Thanks: 0
Thanked 6 Times in 3 Posts
IndyPendant is on a distinguished road
Default Re: Swarm 2.5

It can be broken up, the piecemeal version is in the second post. And I would prefer just Scales and Pretenders, myself, although I'll play with complete if necessary. ; )

Edit: Oh wait, this is *that* thread.

The intentions of the original hoster of the game were in no way harmed or circumvented in the creation of this post. IndyPendant (heretofor "the poster") absolves himself of any intentions to argue the original hoster's intentions, and the poster absolves himself of any intentions of changing said intentions, for the duration of the Invisible Swarm game (heretofor "the game"). The poster fully and publicly recognizes the right of the hoster to set the terms of the game. The poster is only stating a preference, should the hoster decide to seek preferences of the players of the game.

That is all.
__________________
MP Guide to MA Ermor
Reply With Quote
  #37  
Old February 4th, 2008, 03:49 AM

Xox Xox is offline
Corporal
 
Join Date: Apr 2004
Posts: 175
Thanks: 0
Thanked 0 Times in 0 Posts
Xox is on a distinguished road
Default Re: Swarm 2.5

I can very much go with either myself, I just need to know which we are doing, both for pretender creation and also I may change my nation selection if we are doing cb complete
Reply With Quote
  #38  
Old February 4th, 2008, 11:32 PM

Micah Micah is offline
Major
 
Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
Micah is on a distinguished road
Default Re: Swarm 2.5

Think I'll give Ctis a go if that's cool.
Reply With Quote
  #39  
Old February 5th, 2008, 12:53 AM

jeffr jeffr is offline
Sergeant
 
Join Date: Nov 2003
Posts: 356
Thanks: 0
Thanked 0 Times in 0 Posts
jeffr is on a distinguished road
Default Re: Swarm 2.5

I downloaded the Worthy Heroes 1.8 and it seems to be slightly different from the CB heroes 1.8, so I used the Worthy Heroes 1.8. I also downloaded the CB complete mod, not the components. This made it a bit easier.
Reply With Quote
  #40  
Old February 5th, 2008, 01:06 AM

CUnknown CUnknown is offline
Captain
 
Join Date: May 2004
Posts: 947
Thanks: 1
Thanked 0 Times in 0 Posts
CUnknown is on a distinguished road
Default Re: Swarm 2.5

We are doing CB complete, to test it out. That's what QM asked for, and I have no problem doing that. So, the only mod we are using is CB complete, which includes worthy heros.

Server to go up on Wednesday. Game to start wednesday night or thursday, depending on when people get their pretenders loaded.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:13 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.