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  #31  
Old July 26th, 2001, 10:28 AM
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Default Re: Spiralus PBW discussion thread.

Whoops, I didn't see BeeDee had already replied. I was offline typing my stuff. Anyway, it's never bad to have a second opinion...
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  #32  
Old July 26th, 2001, 12:56 PM

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Default Re: Spiralus PBW discussion thread.

Ship names - Ok I'll add YR after all my ship names from now on.

Time zones- I'm the Japanese player Sorry for slowing you all down folks. If this game Lasts a month or so I'll be back in the states and ready to crank out turns as fast as the rest of you.

Ancient Galaxy - Eeep no ancient map please. I'm in three normal games that might as well be ancient galaxies from the sheer number of nebulae and black holes I've run into. From my experience they slow the game down a lot without adding much. I frequently end up just looking at a very short empire log, then hitting end turn because nothing happens Maybe I'm just a tad impatient...
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  #33  
Old July 26th, 2001, 03:21 PM
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Default Re: Spiralus PBW discussion thread.

QUOTE:
I guess I should create my own (at least a different flag).
/QUOTE

You are aware that there is already a Space Viking shipset in build aren't you? That would be too much of a coincidence...

http://www.sandman43.fsnet.co.uk/viking.htm


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  #34  
Old July 26th, 2001, 04:23 PM
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Default Re: Spiralus PBW discussion thread.

No, I didn't know about it. That's great! I hope I can use it, when it's finished .

Actually I've been using the name Space Vikings for a long time in these kind of games (i.e SE3, Galaxy PBM). Believe or not, it is pure coincidence. I come from an area in northern Germany where the Vikings had settlements (e.g. Haithabu) and also my real name sounds pretty "vikingish". Just for your information, Rollo was a Viking King (that sounds odd ) in the Normandy.

Okay, enough history for now...
Until the shipset is finished and I get permission to use it, I think I will do my own flag anyway.

Rollo

[edit]
P.S.: Maybe when the set is finshed and someone wants to create an AI for it (don't look at me), I can help a little bit with the speech files. I'll have to keep an eye on that.

[This message has been edited by Rollo (edited 26 July 2001).]
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  #35  
Old July 26th, 2001, 04:40 PM
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Default Re: Spiralus PBW discussion thread.

Wierd coincidence... I've was drawing Space Viking comics at school. ooOOOOoooOOOOooh!!

ANyway, permission to use it is yours as soon as it's working. I'd also love some help with the AI files, although I'm more worried about the "clever" stuff (i design files, anger files) than the spech, which I already have some ideas for.

Anyway, we're getting off topic. Can we continue this conversation on the proper thread? I'll bump it to the top of the forum for you...

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  #36  
Old July 27th, 2001, 01:49 AM
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Default Re: Spiralus PBW discussion thread.

quote:
Originally posted by Shoujo:
Ship names - Ok I'll add YR after all my ship names from now on.
Okay, good. In all my PBW games I have somebody using the same shipset as me. I guess I should create my own (at least a different flag).
quote:
Originally posted by Shoujo:
Time zones- I'm the Japanese player Sorry for slowing you all down folks. If this game Lasts a month or so I'll be back in the states and ready to crank out turns as fast as the rest of you.


Don't worry, I don't think you slowing things down at all (not more than I do, anyway ). I think this game is progressing quite good. Can't really judge, because this one of my first, but compared to my other games this is really fast.

quote:
Originally posted by Shoujo:
Ancient Galaxy - Eeep no ancient map please. I'm in three normal games that might as well be ancient galaxies from the sheer number of nebulae and black holes I've run into. From my experience they slow the game down a lot without adding much. I frequently end up just looking at a very short empire log, then hitting end turn because nothing happens Maybe I'm just a tad impatient...
Yeah, I understand what you mean. I still like the "feel" of ancient galaxies, though. I guess it's not everybodys cup of tea.

Rollo

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  #37  
Old July 27th, 2001, 02:59 AM

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Default Re: Spiralus PBW discussion thread.

Yep, we are indeed getting off topic, so let me try to wrench this thread back to Spiralus. I have moved the discussion about possible new games to:
http://www.shrapnelgames.com/ubb/For...ML/003294.html

OK, we are now in turn 8 of Spiralus, and things are developing much faster than I had anticipated. Amazing how much can happen in 8 turns. Initially we didn't have much to talk about as we all build colonisers and scout ships, but now:

The Dragon Hegemony has already made contact with 3 races. The Amon'krie immediately turned hostile and have already destroyed two of my colonisers. Research has immediately shifted to defensive technology, and I should have mines on the next turn.
We have also encountered ships led by "Spock" and by "The General". That corner of the galaxy seems quite cramped, so it will be interesting to see how they wish to handle diplomatic relations. If all goes well I'll have treaties with them soon.
I really miss having the Propulsion Expert trait, my colonisers are sooo slow.
Then again they don't loose time going through wormholes into new territory.
Did I mention yet that I love being an Ancient Race? :-)

How is everybody else doing?
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  #38  
Old July 27th, 2001, 03:15 AM

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Default Re: Spiralus PBW discussion thread.

I've hit a nice sweet spot in setting up my shipyard capabilities; I can pump out useful frigate designs in a single turn. I may experiment more extensively with smaller ship designs this time around.
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  #39  
Old July 27th, 2001, 03:50 AM

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Default Re: Spiralus PBW discussion thread.

Two contacts myself.. I seem to be boxed in even MORE this time.

I'm really glad I'm not playing the Certadsh. They'd go nuts at the dealing I'm going to have to do.

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  #40  
Old July 27th, 2001, 12:34 PM
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Default Re: Spiralus PBW discussion thread.

I have one contact so far with an AI I have never been up against before. They declared war on me already.
Hmm, I guess they don't like the "Viking way of life" .

This game is fun...

Rollo
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