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  #31  
Old December 12th, 2006, 09:24 AM

DominionsFan DominionsFan is offline
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Default Re: Lord of the Gateways EA 6 players wanted

Well than I will play with Niefel.

[PS. I vote for a max l4 bless rule, to make the game more interesting but ah well. ]


However imo we should really only allow 1xl9 blessing...else this will be a war between uber blessed sacreds..
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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  #32  
Old December 12th, 2006, 09:28 AM

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Default Re: Lord of the Gateways EA 6 players wanted

Lets compromise then, 1 lvl 9, rest no higher than 4
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  #33  
Old December 12th, 2006, 11:04 AM

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Default Re: Lord of the Gateways EA 6 players wanted

There is no compromise.

I will play Helheim.
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  #34  
Old December 12th, 2006, 01:52 PM
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Default Re: Lord of the Gateways EA 6 players wanted

If no house rules, Ill stick with Mictlan then.
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  #35  
Old December 13th, 2006, 04:16 AM

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Default Server ready

OK, server is up for pretender uploads.

66.171.171.25 port 2004.

Since people claimed a bunch of early era nations, I started the server as early era.

Before the game can actually start, I need to know the server rules including:
supply/income/resource levels
magic site frequency
score graphs
and for victory points:
How many provinces should have victory points, and
Whether any of those provinces should have 2 or 3 VPs or if all should have 1.

However I do not need that information to put the server up for uploads.

I started the server with no mods and 3.04. You are stuck with 3.04 but if I am wrong and there should be a mod, let me know.
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  #36  
Old December 13th, 2006, 08:36 AM

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Default Re: Server ready

I suggest to play with normal settings, without score graphs.

PS. My pretender has been uploaded.
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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  #37  
Old December 13th, 2006, 10:58 AM

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Default Re: Server ready

I think it will be better to have score graphs on since otherwise the game will end and noone will understand why.
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  #38  
Old December 13th, 2006, 12:51 PM

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Default Re: Server ready

I'd like score graphs (and renaming) on.
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  #39  
Old December 13th, 2006, 03:43 PM

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Default Re: Server ready

Power failure caused server outage today. In the future, use this thread for server problems and information.
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  #40  
Old December 13th, 2006, 03:48 PM
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Default Re: Server ready

I am in favor of score graphs.
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