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  #31  
Old March 24th, 2007, 01:37 PM
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Default Re: Music in Doms 3 is superb.

I kinda like hearing all the high pitched battle sounds. Nothing is better then when you mass an army of Serpent Dancers and they all attack in unison. HISSSHISSHISSHSISHISHSSHIISSSS

Or Troglodytes.
DOMPDOMPDOMPDOMPDOMPDOMPDOMPDOMP

Slaughtering girls is fun too.
ARGHARGHARHAGHARAGHARGHARHAGHARHAGHAHH
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  #32  
Old March 24th, 2007, 09:17 PM

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Default Re: Music in Doms 3 is superb.

my favourite is the evil noise when arch bishop of eldegrate casts protecthion of the sepulchre on some thousands soulless that hasn't changed since dom1.
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  #33  
Old March 24th, 2007, 09:21 PM
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Default Re: Music in Doms 3 is superb.

The death screams of the amazon women are my favourites but I generally play with the sound off. It gets annoying very quickly.
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  #34  
Old March 29th, 2007, 11:33 AM

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Default Re: Music in Doms 3 is superb.

My favorite sound is elephants trumpeting and humans splattering.

-Max
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  #35  
Old April 16th, 2007, 03:57 PM
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Default Re: Music in Doms 3 is superb.

I like the music too, although at this point, it's getting a little repetitive to me-not because of the songs themselves, or the type of music, but because their aren't that many.

Any chance we'll be getting more variety of music in a future patch?
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  #36  
Old April 16th, 2007, 04:21 PM
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Default Re: Music in Doms 3 is superb.

As far as I can figure out, all of the sounds in the game (including the music) can be swapped. There is a linux program called sox (SOund eXchange) which will convert mp3 and wav to all of the formats that are used in the dominions3/rawsound directory. Unfortunately the quick and dirty tests I did were not very satisfatory. Doing
sox hack-slash-chop.mp3 testing.al
did create the format but playing it back sounded real strange. Very slow. The sox program does have a thousand switches for controlling all that but Im not in a hurry to mess with them. Too much on my list of things to mess with already. If anyone finds the proper settings to convert an .mp3 to an .al (for music) or .wav to .sm (sound effect) then that would be great.
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  #37  
Old April 16th, 2007, 04:32 PM
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Default Re: Music in Doms 3 is superb.

Yeah, I'd like to add Mozart's Magic Flute to the game, maybe for MA.
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  #38  
Old April 16th, 2007, 05:28 PM
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Default Re: Music in Doms 3 is superb.

Quote:
HoneyBadger said:
Yeah, I'd like to add Mozart's Magic Flute to the game, maybe for MA.
Hmmmm might even be able to find a public domain mp3 of that to convert so that we can make it available to everyone. Probably not done by a famous symphony, but something. Do you have any idea which song you would want to replace?
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  #39  
Old April 16th, 2007, 05:35 PM
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Default Re: Music in Doms 3 is superb.

I'd rather not replace any songs, unless that was absolutely necessary. Maybe just tie different music to different nations. Who among us doesn't agree that Wagner would be a good thematic choice for Helheim for instance?
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  #40  
Old April 16th, 2007, 05:59 PM

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Default Re: Music in Doms 3 is superb.

There are a lot more .al files in /rawsound than there are songs I've heard, and they're named things like Draam1.al, Draam5.al, etc. Is each song broken into multiple parts? If no one knows I'll have to check it out.

It looks like you could just drop more .al files into the directory and the play list would expand automatically. That's cool.

-Max

Edit: of course that's pure conjecture, looks can be deceiving, I haven't actually tried it, etc., etc.
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