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July 6th, 2005, 03:47 PM
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Private
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Join Date: Jun 2005
Location: France
Posts: 29
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Re: Player icon mods: wants
I want ONE and only ONE icon, Plasma...
An ELEPHANT !!!!
Best regards,
Laurent Touchard
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July 7th, 2005, 09:12 PM
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Corporal
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Join Date: Jun 2005
Location: Indiana
Posts: 117
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Re: non moving train cars.
Quote:
PlasmaKrab said:
Quote:
No, you can fix it using the sp fix function of shp edit without moving the gun.
Just move the crosshairs around until its right.
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That will displace the centerpoint of the icon in the hex. But AFAIK this centerpoint must be the same for both turret and body, i.e. the common rotation axis, otherwise your turret will end up wandering all over the roof of your vehicle.
Or is there a way to use SHPed to offset (dynamically) the turret axis from the vehicle rotation axis?
I know there is an 'offset' value in the SPfix module, that I never saw used.
If someone knows about that, I think that feature could come in handy
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I have not had a problem using sp fix..
in fact, I have moved alot of the ID flags on top of the vehicles so you can actually see the vehicle Icon when you have the id flags on.
__________________
"The enemy has demanded surrender at discretion, otherwise, the garrison are to be put to the sword...if the fort is taken.
I have answered their demand with a cannon shot, and our flag still waves proudly over the wall.
I shall never surrender or retreat."
Lt. Col. William Barrett Travis- The Alamo-1836
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July 8th, 2005, 03:48 AM
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Sergeant
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Join Date: Jun 2005
Location: Slovakia
Posts: 263
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Re: non moving train cars.
I forgot one icon! It will be nice to have Abrams with TUSK upgrade (grill armor in the rear, ERA at the sides, etc...)
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July 8th, 2005, 04:13 AM
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Captain
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Join Date: Jun 2005
Location: 40km from the old frontline
Posts: 859
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Thanked 15 Times in 7 Posts
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Re: non moving train cars.
Nothing undoable... except possibly that awful black slat pack under the engine exhaust. Slat is a bugger to figure, since it is mostly vertical.
Should give it a try, the thing will look like a Magach-Abrams Frankenstein tank!
Oh, and 3-tone center-europe camo version as well...
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July 8th, 2005, 04:52 AM
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Private
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Join Date: Jul 2005
Location: In a billabong
Posts: 15
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Re: non moving train cars.
Err, Laurent, do you mean Panzer or pachyderm?
cheers
Luke
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July 8th, 2005, 05:19 AM
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Captain
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Join Date: Jun 2005
Location: 40km from the old frontline
Posts: 859
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Thanked 15 Times in 7 Posts
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Re: non moving train cars.
He means pachyderm...
Yeah, I know, but that's for his Vietnam mod. Quite like the cavalry units really, only when you don't have horses you make do of elephants ro water buffaloes...
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July 8th, 2005, 09:36 PM
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Captain
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Join Date: Jul 2005
Posts: 801
Thanks: 3
Thanked 21 Times in 20 Posts
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Helicopters
I was hoping someone would eventually quickly hack an actual ACH-47A icon, and perhaps a UH-1B/C gunship icon without the M5 nose turret, since none of the units in game actually have the AGL fitted (though I did make some that did). Also, an Australian Bushranger with the dual support assemblies would be nice.
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July 9th, 2005, 01:58 PM
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Corporal
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Join Date: Jun 2005
Location: Raleigh, NC
Posts: 137
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Question about lbm I know
nothing about the LBM and really didn't read the older threads about this since I just got interested in doing something with doing something with the OOB's and Icons with the new release.
1. what format are they?
2. can you import from Photoshop( witch I know) to make a LBM? If not, what can you mport from?
3.I think there is a program in WINSPMBT to do them right or wrong?
4. can you make a color LBM?
I want to start with making a M-60 blade tank and a M-88 to start with.
__________________
Age and treachery will always beat youth and skill
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July 9th, 2005, 04:01 PM
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Corporal
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Join Date: Jul 2005
Posts: 72
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Re: Question about lbm I know
Oh, I just can't refrain from posting a wishlist...
Not sure wether the 1410/1411 are CV90 or Warrior...
If Warrior the CV has been exported enough to warrant their own icons by now I'd think.
All in both winter/summer camo anyway.
Leopard 2A4/strv121 with mineplow (1416)
Leo 2A5/strv122 with mineplow (2255)
CV9040 and CV9040C
AMOS on a CV90 hull
CV90120-T?
CV90 SPAA (lvkv90 w radar dome)
CV90 engineering vehicle (bgbv 90)
Archer 08 SPA
CB90H/HS
CB90E
__________________
"Med ett schysst j�rnr�r sl�r man hela v�rlden med h�pnad!"
�Socker-Conny
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July 9th, 2005, 04:45 PM
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Captain
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Join Date: Jun 2005
Location: 40km from the old frontline
Posts: 859
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Thanked 15 Times in 7 Posts
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Re: Wishlist
Quote:
Not sure wether the 1410/1411 are CV90 or Warrior...
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Icon 1410 is meant to be a CV-90, the chassis looks right enough to me but the turret is realy close from that of the Warrior, and I don't know what the side boxes are meant to be. But maybe some have been put on since the last time I checked a CV-90
Mine plow would be right on a Leo2, probably it will be added officially any time now but I guess I can fix some quickly enough.
If I have enough time I should finish my XA-180/ -200 -etc. with the AMOS turret, which can then be put on both CV and AMV.
I had no plans for a CV-90 series, and then again there is enough basis already for an oficial upgrade, so I won't step on that ground!
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