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  #31  
Old February 28th, 2005, 01:17 PM
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The_Tauren13 The_Tauren13 is offline
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Default Re: wanted: a team of two players and a new map

So, uh, how about those nations? Any time now...
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  #32  
Old February 28th, 2005, 02:39 PM

Zooko Zooko is offline
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Default Re: wanted: a team of two players and a new map

I'll ping my partner. He's been unresponsive recently.
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  #33  
Old March 1st, 2005, 07:32 PM

Zooko Zooko is offline
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Default Re: wanted: a team of two players and a new map

He's having trouble downloading and installing the map.

We'll keep you posted.
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  #34  
Old March 2nd, 2005, 12:38 PM

arc arc is offline
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Default Re: wanted: a team of two players and a new map

I'm alive. Prefer not more than one turn per day. Like the 48 hours quikhost set-up used with Zook last game.
Sorry about the latency, has to do with distracting real life stuff ;-p.
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  #35  
Old March 2nd, 2005, 12:40 PM

arc arc is offline
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Default Chandrea?

OKay, so Chandrea?
Nations?
Sorry so late!
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  #36  
Old March 2nd, 2005, 12:54 PM

Zooko Zooko is offline
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Default Re: Chandrea?

Tauren has announced Jotunheim. arc and zooko are supposed to announce their nations now. That requires us to make up our minds...
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  #37  
Old March 2nd, 2005, 02:17 PM
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Chazar Chazar is offline
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Default Re: Chandrea?

Sorry for interrupting your thread, but since you are thinking about using my Chandrea map:

I have a revised version of Chandrea almost ready - if you are interested, you can have the files right away as they are currently! I will be reachable for the next couple of hours. However, the revision requires a revised .tga file as well (a concern if you are using a slow internet connection).

The changes so far are:

- 3 fixed neighborships
- the big water province with the logo has been split into two, limiting water movement a bit
- bridges are kept as small provinces, but their neighborship is limited to land provinces now
- terrain changes: one more swamp and waste each instaid of plains
- defaultmapzoom added
- every city now has a feudal population
- every city now has an Iron Mine, Otzburg has a mine of superior Iron
- starting positions are restricted to the cities for land dwellers


The second and third tries to reduce the importance of water movement a little bit.

The last two address the problem that there are simply not enough resources on all those large farmland cities. (Note that starting locations will ignore the large/farmland flag, but will have the added iron mine.)

So if you want the revised files, use the private messaging of this board to tell me an email address where I should send the files to (5MB) since I cannot put them on a server myself.

----

As for placing: I did not follow your discussion closely but wrap around west-east is far smaller than north-south, so horizontally placing allies might be sensible... Note further that the big island is somewhat divided by the mountains, I am currently thinking of dividng it even more...

---

...please post your feedback about my map in the map thread, linked in my signature below!
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  #38  
Old March 2nd, 2005, 03:27 PM

The Panther The Panther is offline
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Default Re: Chandrea?

I am certainly interested in using the updated map file. We will not be getting this game started soon anyway. So, it you want to finish it and post the file here in the forum, I will download it and look it over.

Thanks for all your work on the map.

Panther
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  #39  
Old March 2nd, 2005, 03:38 PM
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Alneyan Alneyan is offline
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Default Re: Chandrea?

On another note, perhaps you could suggest two starting points Chazar? I have trouble seeing how a wrap-around map plays, so that may be better for the players.
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  #40  
Old March 2nd, 2005, 04:52 PM

Zooko Zooko is offline
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Default Re: Chandrea?

Yes, arc has finals this week, and I have a product beta this week...
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