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  #31  
Old March 4th, 2004, 10:34 PM

Norfleet Norfleet is offline
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Default Re: Epic 2.08 Game

Quote:
Originally posted by mivayan:

Hmm.. watching the replay I just now noticed that the vampire queen was not your pretender... how much wishing did you do in that game? Your gem income was almost silly high I wonder what I would have done if you spent all the gems on doom horrors...
I tried Doom Horrors earlier. They got wasted by Pythium. Clearly, Doom Horrors are not all they were cracked out to be, even though they totally own the AI and Indies.
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  #32  
Old March 4th, 2004, 10:36 PM
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Default Re: Epic 2.08 Game

So....whats the final on the start off?

17:00(5:00 PM) MST? (Around 00:00 for me, gonna check it up)
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  #33  
Old March 4th, 2004, 10:43 PM
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Saber Cherry Saber Cherry is offline
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Default Re: Epic 2.08 Game

Quote:
Originally posted by Norfleet:
I tried Doom Horrors earlier. They got wasted by Pythium. Clearly, Doom Horrors are not all they were cracked out to be, even though they totally own the AI and Indies.
Clearly? What did you send them against? They are not invincible, you know. And they are weak against afflictions, as are many units whose strength comes from their lifesteal ability. Did you give it a ring of regeneration and lucky amulet?

Note that if you're going to blow 100 pearls on a doom horror, spending 15 more gems on items is trivial. And empowering it in water (for quickness and breath of winter) or air (for mistform and mirror image) or fire (for fireshield) are virtually essential as well. A Pheonix Pyre'd 0-encumbrance life-stealing supercombattant is nearly invincible if Pheonix Pyre works. Only vulnerabilities would be... Drain Life spell and Curse.

[ March 04, 2004, 20:49: Message edited by: Saber Cherry ]
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  #34  
Old March 4th, 2004, 10:45 PM

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Default Re: Epic 2.08 Game

Quote:
Originally posted by AztraGoth:
So....whats the final on the start off?

17:00(5:00 PM) MST? (Around 00:00 for me, gonna check it up)
Well, since it doesn't look like Apep will be able to make that, either....

Let's go with Condors Time: 1600 EST/1400 MST to 2100 EST/1900 MST then.
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  #35  
Old March 4th, 2004, 10:51 PM
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Default Re: Epic 2.08 Game

Ok, and its still Tomorow? (Friday the 5th)
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  #36  
Old March 4th, 2004, 10:56 PM

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Default Re: Epic 2.08 Game

Quote:
Originally posted by Saber Cherry:
Note that if you're going to blow 100 pearls on a doom horror, spending 15 more gems on items is trivial. And empowering it in water (for quickness and breath of winter) or air (for mistform and mirror image) or fire (for fireshield) are virtually essential as well. A Pheonix Pyre'd 0-encumbrance life-stealing supercombattant is nearly invincible if Pheonix Pyre works. Only vulnerabilities would be... Drain Life spell and Curse.
Yeah, I considered those options.

Then I figured if I was gonna go totally balls-to-the-wall with expenses, I may as well go for broke. The Doom Horror project got shelved.

That, and the problem of massing doom horrors is that it basically assures that my lab is going to burn down within 3 turns! As Ermor, this is particularly painful.
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  #37  
Old March 4th, 2004, 10:57 PM

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Default Re: Epic 2.08 Game

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Originally posted by AztraGoth:
Ok, and its still Tomorow? (Friday the 5th)
Looks that way. Not everyone else has signed in yet, plus I have to go tell the server guy to pull Apep since he can't make it this round.
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  #38  
Old March 4th, 2004, 11:22 PM

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Default Re: Epic 2.08 Game

Okay, here's the current roll call:
Ermor: Me.
Ulm: Condors
R'lyeh: AztraGoth
Machaka: ?
Marignon: (dropped)Apep - scheduling incompatibility (better luck next time!)

Who's the mystery Machaka? Did Navrunner decide to go Machaka instead of Pyth or Marignon? Did somebody accidentally misclick, or do we have another player? I don't recall anyone calling Machaka.
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  #39  
Old March 5th, 2004, 02:51 AM
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Default Re: Epic 2.08 Game

Some folk really got too much time.
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  #40  
Old March 5th, 2004, 03:45 AM

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Default Re: Epic 2.08 Game

I have not signed in yet, I will try to sign in as Marignon.
Hmmm . . . the server does not appear to be up.
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