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December 25th, 2003, 06:29 AM
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Re: Rated Challenges Thread
Quote:
Originally posted by geoschmo:
Geoschmo Agogo vs Nodachi Marachi. ROFL!
You've turned empire names into an artform Slynky.
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Well, it's about the most fun I can have doing it, I figure. It grinds my groin to host games and see all of them running (the Messages that come in during play) while I sit staring at no turns for my games... .
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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December 25th, 2003, 06:37 AM
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Re: Rated Challenges Thread
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Originally posted by Slynky:
It grinds my groin to host games and see all of them running (the Messages that come in during play) while I sit staring at no turns for my games... .
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Well, hey, aren't we about due for another game? Doesn't look like Nod is on right now. You and I could start our rematch and get a few turns in before I collapse tonight.
Uh, by the way Nod, when you read this. I got one more settings question about our game. We gonna allow religous? Seems like a pretty obvious choice for a high tech game. So I figure we can both choose it, or we can agree not to take it. I'll leave it up to you.
Geoschmo
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December 25th, 2003, 06:50 AM
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Re: Rated Challenges Thread
What kind of game do you have in mind and how late can you play?
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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December 25th, 2003, 07:01 AM
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Re: Rated Challenges Thread
I can probably stay up another hour maybe. If nothgin else we can get started. You know from experience I usually play pretty fast.
I am up for anything. Have any wierd game ideas you've been wanting to try lately?
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I used to be somebody but now I am somebody else
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December 25th, 2003, 07:08 AM
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Re: Rated Challenges Thread
Quote:
Originally posted by geoschmo:
I can probably stay up another hour maybe. If nothgin else we can get started. You know from experience I usually play pretty fast.
I am up for anything. Have any wierd game ideas you've been wanting to try lately?
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Well, I can be pretty weird...reminds me of a C6 game in Mechwarrior...which meant missile weapons only.
So, without thinking...missile weapons only, no mines, 3 good planets...low tech cost. Weird, huh? Adds a dimension, possibly.
[edit - and anything you can put on a fighter]
[ December 25, 2003, 05:12: Message edited by: Slynky ]
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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December 25th, 2003, 07:16 AM
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Re: Rated Challenges Thread
Quote:
Originally posted by Slynky:
So, without thinking...missile weapons only, no mines, 3 good planets...low tech cost. Weird, huh? Adds a dimension, possibly.
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No PDC even? Sounds interesting. What abotu limiting other techs? I had an idea along these lines the other day. I was playing around with turning off techs at game startup. I ended up turning all the techs off. All that was left was CSM, Plasma missles, DUC's and drones. I thought that might be fun for something different. You want to give that a try? We could leave on some of the techs if you want, stuff liek armor, shields, pdc, sensors if you want even.
Hey, do you have any IM? ICQ, AIM? anything like that?
Geoschmo
[ December 25, 2003, 05:16: Message edited by: geoschmo ]
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December 25th, 2003, 07:23 AM
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Re: Rated Challenges Thread
I thought about leaving PDs. But that's just a thought. Figured it would make one think about how to balance them against fighters and missiles. Possibly make planets impregnable with loaded PD plats BUT...one has to worry about ground troops.
DUCs can win a game, I think, in missile games. So, I think they are out.
So, PDs, and launched weapons...can't remember if that counts those torpedo things are not...but I suspect the game tells you it's a missile.
Sensors are a must...trust me...(evil grin) (well, depending on your racial settings).
So, launched weapons, PD, fighters (with any weapons), and all the other techs. No mines...no ancient (I know you like that) and no intel?
What say you?
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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December 25th, 2003, 07:28 AM
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Re: Rated Challenges Thread
Quote:
Originally posted by Slynky:
I thought about leaving PDs. But that's just a thought. Figured it would make one think about how to balance them against fighters and missiles. Possibly make planets impregnable with loaded PD plats BUT...one has to worry about ground troops.
DUCs can win a game, I think, in missile games. So, I think they are out.
So, PDs, and launched weapons...can't remember if that counts those torpedo things are not...but I suspect the game tells you it's a missile.
Sensors are a must...trust me...(evil grin) (well, depending on your racial settings).
So, launched weapons, PD, fighters (with any weapons), and all the other techs. No mines...no ancient (I know you like that) and no intel?
What say you?
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Sounds good. You want to set it up? I think I hosted teh Last two of our games.
Torps are direct fire weapons according to the game mechanics, but we can leave them as an option or not. It's up to you.
I am not sure what is neccesary about sensors if all we are usign is missles. Unless you mean for shooting down fighters. I can see some usefulness there I guess. Although PDC do a decent job of that even without them. But I look forward to learning the hard way there is some crucial point I am missing.
Drones ok?
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December 25th, 2003, 07:32 AM
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Re: Rated Challenges Thread
I'd prefer you set it up since you are faster and less prone to error and I trust you implicitly. I don't know if I have that trust, so I'd rather let it go with you.
No Torps, then...I just didn't remember. And a word of caution...I was in a game where someone couldn't hit my fighters with PDs...20 fighters killed 40 ships...so beware!
But I will set it up if you insist...my empire is nearly done.
[edit - I might suggest a medium map...just in case...whether you set it up or me.]
[ December 25, 2003, 05:35: Message edited by: Slynky ]
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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December 25th, 2003, 07:43 AM
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Re: Rated Challenges Thread
Ahhhh, I see you can have much fun with empire names, too! GOOD ONE!
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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