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  #301  
Old December 28th, 2007, 04:59 PM
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Meglobob Meglobob is offline
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Default Re: Ulm Dead

Seeking Arrow = Armour Negating. So its just HPs you after worry about, (and glamour...).
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  #302  
Old December 28th, 2007, 05:10 PM

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Default Re: Ulm Dead

But casting seeking arrow on all your territories once in a while is not a best idea
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  #303  
Old January 2nd, 2008, 02:36 AM

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Default Re: Year 3 Update

Astrologers have studied the Stars and give this report at the start of year 3:

1. Shinuyama, noble race, has been defeated by Mictlan.

2. Agartha has reversed its fortunes and has Pythium on the ropes.

3. Eriu has almost all of Man conquered, but Beowulf lives yet. And Man still owns its castles.

4. Arcoscephale delivered a crushing blow to MA Ctis, and zoologists have placed Marshmasters on the endangered list. Lizards in general are in short supply.

5. Atlantis edges ever closing to owning all beneath the waves.

Scying has not revealed anything in the South. It appears Caelum, Abysia, and Ermor remain at peace. Bandar Log and Marignon also have not tasted war.
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  #304  
Old January 4th, 2008, 03:13 AM

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Default Re: Year 3 Update

War has finally come to Abysia.

It is written in the stars that Abysia's response will be more potent than that of Man. I will be very intrigued to see how the Black Phoenix fares against Eriu's thugs. He should be able to kill them fairly easily.

Beowulf still lives, and may yet rally Man from the brink.
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  #305  
Old January 4th, 2008, 04:01 AM

Valerius Valerius is offline
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Default Re: Year 3 Update

Indeed. Abysia had quite a bad turn. For those of you who haven't checked the score graphs recently I strongly suggest you look at Eriu's province count.

And, if anyone feels inclined to help out in the fight against the Eriu menace you're welcome to join the battle.
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  #306  
Old January 4th, 2008, 01:20 PM

Agema Agema is offline
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Default Re: Year 3 Update

Sluice, God of Man, would like to remind all that all of the damage done to the empire of Man was inflicted whilst he was unfortunately away, dreaming of other ages. When he noted the passing of moons without his attention, he launched his forces to several victories, demolishing an army of Eriu, and riding down one of his expensively-equipped heroes, both for trivial losses in return.

Whilst Sluice doesn't hold out much hope of long-term survival, he reminds all Eriu still has a wolf biting at his hamstrings.

Sluice has also seen the future, and takes heart that even should he be vanquished, after Avalon falls as Tir Na Nog before it, come the next era Eriu will be but a memory, and his beloved people of Man will still be building proud towers up towards the heavens.
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  #307  
Old January 6th, 2008, 01:20 PM
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Default I love the Monkey King

I just wanted to say, that the monkey king without equipment was able to kill bogus and his band.
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  #308  
Old January 6th, 2008, 03:12 PM

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Default Re: I love the Monkey King

Hmm,

sounds like the boost i gave him was unneeded. Sorry Endoperez. I have to be careful not to make the immortal Epics too powerful.

I think Endoperez had the monkeyking at 8 str 8 hps. Thanks for the input.

I am thinking at this juncture:

Slight boost to

1.Pythium's Angel increase from 0 to 7 protection, a slight dominion spread, and a slow domsummon of the lowest angel(i think an angel of the choir).

2. Removing the boost I gave Bandar Log's Epic hero last turn

3. Decreasing the Agartha Epic Hero's hp or reducing the hp gain from Dr. P's weapon.

4. Reducing the number of Jaguar Warriors the Mictlan Epic hero can make per turn.

5. Substitute a Crusher for the Black Knight's present domsum to help Ulm against tramplers.

6. Arcos-instead of producing 2 hoplites a turn, he will produce 1 tougher unit.

7. Shinuyama-Reduce his MR from 40 to 25. Monks are immune from mind attacks, but in Dominion MR is also used for some attacks not affecting the mind.

8. Machaka-give immortal Assassin the ability to make some scary Spiders.
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  #309  
Old January 6th, 2008, 03:14 PM

Zeldor Zeldor is offline
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Default Re: I love the Monkey King

Nothing for R'lyeh? Is he better assassin than machakan?
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  #310  
Old January 6th, 2008, 03:34 PM

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Default Re: I love the Monkey King

Ryleh has the ability to charm enemies, which is powerful.
I may remove his lifeless penalty, so that he can regenerate.
But he has a life drain attack now that gives him back life.

He also has mind blast, and nice melee attacks.

He is much more powerful than machaka assassin, but he is not immortal. Since he has no magic skills, however, i could allow him to make some kind of unit. Maybe an immobile type unit that aids castle defense.
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